bontegames
Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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December 30, 2007
trapped part2: the dark
Trapped part2: the dark is a fine isometric escape-the-roomer by Rodrigo Roesler. It's a follow up to trapped part1: the white rabbit.
Labels:
rodrigoroesler,
trapped
gamedesign escape game
Escape Game is a brand new, how could you have guessed, escape the room game, by GameDesign, creator of the previously posted nim game and chat noir.
Labels:
gamedesign
December 28, 2007
escape tidying game
Escape tidying game is once more a new escape the room game by the creator of game blocks escape and reader's escape game. This time it seems like you're going to have a lot of tidying up to do to escape.
Labels:
minoto
December 27, 2007
doodoo dog
Your DooDoo Dog runs away in the woods, so get your point and click act together to get him back.
Labels:
doodoodog
December 23, 2007
December 22, 2007
game blocks escape
Game blocks escape is a new escape the room game by the same japanese author as the recently posted reader's escape game. I don't think you'll need any Japanese to escape the room but you'll definitely have to pickup some blocks.
Labels:
minoto
December 21, 2007
2007 top 10 web games
2007 was an excellent year for web games, so fire up your favorite browser and work your way through the bontegames' 2007 top 10 web games list:
10. Desktop Tower Defence by Paul Preece
2007 saw a lot of tower defence clones passing by and perhaps this one is the most memorable.
9. Haluz2 by Tomas K.
Charming and surreal point-and-click adventure in true Samorost style.
8. Fold by Joel Esler
Get running, jumping and bending gravity to your will in this unique and original platform action puzzler.
7. Day of the bobteds by Rob Allen
Cute and very well polished ball physics puzzler.
6. Grow island by Eyezmaze
Eyezame further perfected his Grow universe in 2007.
5. Bloons by Stephen Harris
Popping balloons is fun and 2007 was a popping year for Stephen Haris.
4. 3d logic2, Stronghold of Sage by Alex Matveev
Excellent addictive 3d logic puzzle.
3. Bloxorz by Damien Clarke
Oh yes, rolling a block around can be so addictive!
2. Hoshi Saga by Yoshio Ishii
Get hunting for the star in each level of this original puzzler.
1. Sprout by Jeff Nusz
Enjoy the unique paper-cut appearance artwork while trying to guide
a young seedling on its way home. Our 2007 nr. 1.
What were your 2007 personal favorites? Did I forget some really nice ones? Feel free to add your own suggestions in the comments!
2007 was also a productive bontegames year with no less than 5 bonte games that hit your browsers: fields of logic, chicken grow, loose the moose, a bark in the dark and factory balls
Watch out for more bontegames in 2008!
10. Desktop Tower Defence by Paul Preece
2007 saw a lot of tower defence clones passing by and perhaps this one is the most memorable.
9. Haluz2 by Tomas K.
Charming and surreal point-and-click adventure in true Samorost style.
8. Fold by Joel Esler
Get running, jumping and bending gravity to your will in this unique and original platform action puzzler.
7. Day of the bobteds by Rob Allen
Cute and very well polished ball physics puzzler.
6. Grow island by Eyezmaze
Eyezame further perfected his Grow universe in 2007.
5. Bloons by Stephen Harris
Popping balloons is fun and 2007 was a popping year for Stephen Haris.
4. 3d logic2, Stronghold of Sage by Alex Matveev
Excellent addictive 3d logic puzzle.
3. Bloxorz by Damien Clarke
Oh yes, rolling a block around can be so addictive!
2. Hoshi Saga by Yoshio Ishii
Get hunting for the star in each level of this original puzzler.
1. Sprout by Jeff Nusz
Enjoy the unique paper-cut appearance artwork while trying to guide
a young seedling on its way home. Our 2007 nr. 1.
What were your 2007 personal favorites? Did I forget some really nice ones? Feel free to add your own suggestions in the comments!
2007 was also a productive bontegames year with no less than 5 bonte games that hit your browsers: fields of logic, chicken grow, loose the moose, a bark in the dark and factory balls
Watch out for more bontegames in 2008!
Labels:
bestof,
bontegames
mr. mothball and the snowy flakes
Mr. Mothball and the snowy flakes by Mateusz Skutnik is here to bring you a little seasonal diversion and heaps of snow. A little timewaster while I'm finishing my 2007 top 10 web games list ...
Labels:
mateuszskutnik
December 19, 2007
a bonte games flashback: the bonte room 2
It's that time again for another bonte games flashback post, in which I look back on a past bonte game. I often get mails from people asking me for walkthroughs for past bonte games and these flashback posts provide me the perfect excuse to write down these solutions and give some inside notes.
Subject of this flashback post is the bonte room 2, which went online back in June 2006. Of course this was a follow up to the bonte room 1, with the same simple room layout and the introduction of the notoriously squeaking parrot. Let's move on to the walkthrough, so you'll definitely have to stop reading here if you haven't played the game before and don't want me to spoil the fun. Squeak!
Take a left turn and grab the coin that's on top of the second parrot painting. Take another left turn and grab the ruler from the blackboard. Take another left turn and notice there's something inside the fan. Unscrew the four screws of the fan using the coin, remove the grid from the fan and block the fan using the ruler so you can grab the chipcard without cutting your fingers. Insert the chipcard into the slot of the peanuts machine and push the flashing button to get some peanuts. You could feed these to the parrot, but the parrot will just eat them ...
Take a look at the code on the blackboard: 1,2,3underlined,2,1underlined. Notice there are 3 white and 1 red button on the fireplace. With the blackboard code you can light the fireplace, oh yes you can: the 1,2,3 digits refer to the 1st, 2nd, 3rd white button on the fireplace, the underlining refers to the fact that you have to combine the white button with the red button (with the red button you can make the white buttons stay lit). So, to light the fireplace: press first white button (1), second white button (2), red button and third white button (3underlined), red button again otherwise the next button will stay lit, second white button (2), red button and first white button (1underlined). The fireplace should be full of flames!
Now put the grid of the fan on top of the fire in the fireplace. Makes a nice grill, not? You could grill the peanuts on the fireplace now and feed them to the bird, but the parrot will again just eat them, we're still missing something to make the peanuts really tasty :)
Grab the ruler that's still blocking the fan and use it to reach the niche under the fireplace: you'll find a piece of metal wire. Try to stab the cactus with the wire: it's too blunt. Put the wire into the fan, it'll slice the wire sharp. Stab the cactus with it to produce some delicious cactus milk :) Put the peanuts in the cactus milk for that extra flavour :) now roast them on the fireplace and feed them to the parrot. He'll so love his cactus flavoured roasted peanuts, that he'll throw you a key out of his cage! Of course the key opens the door!
As a bonus you can go and watch the parrot squeaking at you as you click it :)
I hope you enjoy these bonte games flashbacks and please feel free to leave your comments! I'll keep on flashing back in the next weeks but of course there'll be new bonte games as well!
Subject of this flashback post is the bonte room 2, which went online back in June 2006. Of course this was a follow up to the bonte room 1, with the same simple room layout and the introduction of the notoriously squeaking parrot. Let's move on to the walkthrough, so you'll definitely have to stop reading here if you haven't played the game before and don't want me to spoil the fun. Squeak!
Take a left turn and grab the coin that's on top of the second parrot painting. Take another left turn and grab the ruler from the blackboard. Take another left turn and notice there's something inside the fan. Unscrew the four screws of the fan using the coin, remove the grid from the fan and block the fan using the ruler so you can grab the chipcard without cutting your fingers. Insert the chipcard into the slot of the peanuts machine and push the flashing button to get some peanuts. You could feed these to the parrot, but the parrot will just eat them ...
Take a look at the code on the blackboard: 1,2,3underlined,2,1underlined. Notice there are 3 white and 1 red button on the fireplace. With the blackboard code you can light the fireplace, oh yes you can: the 1,2,3 digits refer to the 1st, 2nd, 3rd white button on the fireplace, the underlining refers to the fact that you have to combine the white button with the red button (with the red button you can make the white buttons stay lit). So, to light the fireplace: press first white button (1), second white button (2), red button and third white button (3underlined), red button again otherwise the next button will stay lit, second white button (2), red button and first white button (1underlined). The fireplace should be full of flames!
Now put the grid of the fan on top of the fire in the fireplace. Makes a nice grill, not? You could grill the peanuts on the fireplace now and feed them to the bird, but the parrot will again just eat them, we're still missing something to make the peanuts really tasty :)
Grab the ruler that's still blocking the fan and use it to reach the niche under the fireplace: you'll find a piece of metal wire. Try to stab the cactus with the wire: it's too blunt. Put the wire into the fan, it'll slice the wire sharp. Stab the cactus with it to produce some delicious cactus milk :) Put the peanuts in the cactus milk for that extra flavour :) now roast them on the fireplace and feed them to the parrot. He'll so love his cactus flavoured roasted peanuts, that he'll throw you a key out of his cage! Of course the key opens the door!
As a bonus you can go and watch the parrot squeaking at you as you click it :)
I hope you enjoy these bonte games flashbacks and please feel free to leave your comments! I'll keep on flashing back in the next weeks but of course there'll be new bonte games as well!
Labels:
bartbonte,
bontegames,
bonteroom
December 14, 2007
nim game
Nim game is a funny little puzzle by the creator of chat noir. This time you take turns in taking muffins from a stack with a monkey. Your goal is to take the last muffin.
Labels:
gamedesign
reader's escape game
Reader's escape game (at least that's what google is translating the Japanese title) is a new nice little escape the room game. Fortunately none of your Japanese translation skills are required to solve the game :)
Labels:
minoto
2007 top 10 best developers of the year award
Freegamesnews is holding its 2007 top 10 best developers of the year awards and I've been nominated in the category puzzle games, w00t w00t :) You can cast your vote or have a look at the nominees over here. Btw 'w00t' has been chosen 2007's word of the year :)
December 12, 2007
bon voyage
Bon voyage is the lastest brand new Gotmail point and click game. You're in room and right, you need to escape! You might remember Gotmail from the previously posted nigepico 1.2.
Labels:
gotmail
December 09, 2007
christmas escape
Christmas escape is a cute little seasonal escape the room game by Neutral. Grab all those present and while you're at it, try to escape!
Labels:
christmasescape,
neutral
December 04, 2007
December 03, 2007
the scarlet room
The scarlet room has all the ingredients for a typical escape the room game: you're waking up after vast amounts of alcohol consumption in a strange room with a locked door and some mysterious clue in the dustbin, so you better start escaping.
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If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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