Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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March 05, 2009
don't look back
Don't look back is a brilliant minimalistic platforming experience by Terry Cavanagh.
19 comments:
Anonymous
said...
omg! this game is great and deep! oh and i'm first!
You have to let the dog jump over you and then shoot it in the back twice. Then you need to run and jump over it when it lands and then quickly shoot it in the back one last time. (three shots, three heads)
IMO, this one is harder than the giant guarding the girlfriend's soul. That guy you just jump and shoot in the head.
SPOILERS! DO NOT READ UNTIL YOU HAVE FINISHED THE GAME, OR, LIKE ME, WATCHED A WALKTHROUGH BECAUSE YOU CAN'T BEAT THOSE FLIPPIN DEMONS THAT FIRE LAVA AT YOU.
I disagree with that interpretation. Your entire quest was just a fantasy, a hope that if you strove heroically you could defeat death and reclaim your loved one. But death can't be defeated. In reality, you're still standing by the grave.
whats going on its been five days since the last post i would have thought at least a new minoto game would be out?????? is the recession afecting games now too????
I do know the legend of Orpheus, where he goes into the Underworld with his lyre and brings back his wife. But, of course, Orpheus didn't have a gun, just a lyre. (Not that I have a problem with this interpretation.)
But then the ending... It doesn't make any sense with the myth. I guess he just devised a cool way to return to the opening screen, and then left it open to interpretation. Pretty cool ending, though- really throws you.
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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19 comments:
omg! this game is great and deep! oh and i'm first!
I'm realy suprised how long this game is. Nice to play for a while instead of for a moment
finished the game! super ending!
ok i cant kill the stupid dog!!!
How do you kill the dog? I can only shoot him twice before dieing.
The dog ruined the game for me
like it
To beat the dog (Cerberus),
You have to let the dog jump over you and then shoot it in the back twice. Then you need to run and jump over it when it lands and then quickly shoot it in the back one last time. (three shots, three heads)
IMO, this one is harder than the giant guarding the girlfriend's soul. That guy you just jump and shoot in the head.
great game! cant remember playing such a brilliant flashgame ever! ...and i mean it ;)
for me, the guardian was harder, cause he uses his skills randomly
i did't understood the end....
can someone explain it to me????
oh my god.
that was amazing.
Good game. Didn't like the ending though - I've heard a LOT of people dont understand it.
SPOILERS!!! DO NOT READ UNTILL AFTER THE GAME!
for those of you who didnt understand the ending, you were a ghost the entire time, trying to find your soulmate so you could both go peacefully...
SPOILERS! DO NOT READ UNTIL YOU HAVE FINISHED THE GAME, OR, LIKE ME, WATCHED A WALKTHROUGH BECAUSE YOU CAN'T BEAT THOSE FLIPPIN DEMONS THAT FIRE LAVA AT YOU.
I disagree with that interpretation. Your entire quest was just a fantasy, a hope that if you strove heroically you could defeat death and reclaim your loved one. But death can't be defeated. In reality, you're still standing by the grave.
Great game. Love it all the way!
i thought it was supposed to be based on greek mythology...
pretty good game anyways
whats going on its been five days since the last post i would have thought at least a new minoto game would be out?????? is the recession afecting games now too????
It is based on a greek myth.
I do know the legend of Orpheus, where he goes into the Underworld with his lyre and brings back his wife. But, of course, Orpheus didn't have a gun, just a lyre. (Not that I have a problem with this interpretation.)
But then the ending... It doesn't make any sense with the myth. I guess he just devised a cool way to return to the opening screen, and then left it open to interpretation. Pretty cool ending, though- really throws you.
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