bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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May 31, 2009

escape from the dome room

More room escaping: escape from the dome room by Tesshi-e.

May 30, 2009

bango

Bango is a puzzle platformer that requires two things: thinking out of the box and great platforming skills.

May 29, 2009

escape the bathroom

Escape the bathroom: time to prove your room escaping capacities once more in this laser beam protected bathroom...

the x-spot

Find the x-spot and click it! Fun little point and click game by Pencilkids.

ittekimasu

Ittekimasu ("I'll go and come back" as they say in Japanese): navigate the escaping buttons back to the hexagon.

May 25, 2009

swan lake

Minoto's in the house, and he brought his weekly point and click diversion: swan lake.

May 22, 2009

red star fall pro

Red star fall pro: more physics based block removal puzzling.

panic breakout

Playing my latest game me and the key left you yearning with an indescribable hunger for more breakout fun? Why don't you try Taro Ito's panic breakout.

the scene of the crime

Pastel Games just added another title to their ever expanding point and click universe: the scene of the crime.

May 21, 2009

shift 4

Time to shift once more: shift 4 is here, which means more original puzzle platforming, just remember: sometimes the only thing left to try is shift ...

May 20, 2009

umang room escape

Another locked room awaits you! Pick up items scattered throughout the room and figure out how to use them to escape umang room .

May 18, 2009

underworld trip

Underworld trip by Yoshio Ishii and Yossa takes the same experimental gaming path as recently followed by Terry Cavanagh's don't look back.

May 16, 2009

the blue beanie

Get ready for the beautiful point and click experience called the blue beanie by Daphne Lim.

super karoshi

Why are we always avoiding the spikes and trying to reach the exit? In super karoshi the goal is to die...

May 15, 2009

cat cat watermelon

Cat cat watermelon: Grab a cat, grab a watermelon, stack em on each other, easy, no?

st.12

A fresh escape the room game by Bianco-Bianco: st.12.

May 14, 2009

minim

Combining connected atoms can in fact be rather relaxing: minim by Atomic Cicada.

three child pigs

Minoto just finished his weekly point and click treat for us, so here it is: three child pigs.

nekonote escape 10

You want more new escape the room entertainment? No problem: nekonote escape 10.

May 13, 2009

smile for me

In smile for me you apparently just died, but that shouldn't hold you back from proving your vast escape the room capabilities.

a small favor

In a distant alien galaxy, where currency has been replaced with trade and favors, you were asked a small favor by Zeebarf.

May 11, 2009

escapers #07 ML

Escapers #07 ML is a new addition to the fine escapers series by 58works.

May 10, 2009

toys

You're in a room, the door is locked, and there's a lot of toys. Can you escape?

May 06, 2009

meeblings 2

The meeblings are back! Meeblings 2 features some more wacky Ninja Kiwi puzzling.

today I die

Experimental gaming at its best: today I die by Daniel Benmergui.

a bonte games flashback: seen on screen

Time for a little travel back into time with a bonte games flashback post. I often get mails from people asking me for solutions or walkthroughs for past bonte games and these flashback posts give me the perfect excuse to write these solutions down.

So let's have a look at seen on screen this time, which was released in September 2006. With this game I wanted to create a different kind of puzzle than the traditional escape the room puzzles I had done so far.
So I dragged my old Commodore Amiga monitor from the attic to create the spinning screen and created some puzzles to solve on the screen.

Now let's continue with the solution of the game, so you'll definitely have to stop reading here if you haven't played seen on screen before and don't want me to spoil your fun!
Level 1: simply hit the 'touch me' button, can it be any simpler? (although you better remember the text on this button for later.); Level 2: which button to click? the last one!; Level 3: click the fish, blub!; Level 4: did you already notice you can flip the monitor screen by clicking on the left or right border of the monitor? Well, make it flip left, then right, then click the ok button; Level 5: click the numbers in ascending (up) order 1 2 3 4 5; Level 6: stop the 9 spinning screens, a possible solution is to click the middle one, then the 4 corner ones; Level 7: remember level1? click T O U C H M E; Level 8: when you click two pieces in this puzzle, they switch places, the goal is to form a big fish; numbering the pieces from left to right and top to bottom, a possible solution is then to click the following pairs: 8 5,1 8,11 6,9 7,1 9,10 1,2 10,11 12,4 2,4 3; Level 9: click the 3 fishes, blubblubblub!; Level 10: click the level number (this), so click 1 0; Level 11: did you notice there is a serial number on the back of the monitor (SN)? so click 1 0 0 4 5; Level 12: click the current time on your computer, so if it's for example 25 minutes past 2 in the afternoon, click 1 4 2 5; Level 13: click the letters in descending alphabetical order (DOWN) two times (DOUBLE), so click W O N D W O N D; Level 14: 99 in binary, so click 1 1 0 0 0 1 1; Level 15: catch the 6 fishes! That's it! Well done!

May 04, 2009

morningstar

Escape a distant planet after crashing into it's surface: morningstar.

children's day

It's a new week, so it's also a new Minoto point and click game: children's day.

May 02, 2009

room zalou

What happens? Where am I? You're in room zalou and you need to escape.

 

If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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