Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 19, 2009
dynamic systems
Dynamic systems: drop the ball into the bucket, a new physics puzzler by Lorenzo Nuvoletta.
I've noticed that a couple of the creators own solutions for levels dont work...so if they cant solve it how are we supposed to...I think it's just a few of the poistionings...but when it's a fixed piece that you cant edit it's impossible to change... for example level 23 and there's one before that I think level 18 but I managed to sort that one myself. Also if you click solution it still gives you points...just not many. I think the points system is based on how near you to the solution you have put the pieces...but that's just a guess
26: Give the ball a push with the rotating cross. Place the toothed bar on the left making the ball roll down (you can keep the toothed bar in place with the left bolt and the rotating wheel under that - the wheel should not rotate). Place the brick right next to that (but a bit lower, under the second fixed bolt) and the ball rolls nicely into the basket. It is difficult to explain in words, but is it really easy to do. You don't need the hammer and the rotating bar at all.
But I can't get 28 to work, the 'resolution' does't work there either - anybody any ideas?
By the way, some levels have a solution far easier than the given one. For instance 31 (use the rotating bar on the ball). Same sort of trick is possible for 37, takes less than a second. Still, nice game.
Finished it with 1027 points, though I have no clue how they are calculated. Would be nice to know. (To anonymous "How near to THEIR solution? My solution is a solution too, ya know!) And yes, sometimes it is a lot easier than it looks. You need not use all stuff available to you in most upper levels. :)
PS: Positioning is key. If you use their suggestion it might still not work because the rotation is off by a couple degrees. You've got to fiddle with it...
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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12 comments:
woooooooo! primero mi pana!
I like this game better than nitrohaul. I can actually pass a level.
on level 23 the provided 'solution' doesn't work.
woo! fourth!!! soz but every1 always like, FIRST!!! so i thought i'd make a big thing about being my lucky number!!!! go number 4!!!!!!!!!!!!!!!
If you click to see the solution, do you lose points?
I've noticed that a couple of the creators own solutions for levels dont work...so if they cant solve it how are we supposed to...I think it's just a few of the poistionings...but when it's a fixed piece that you cant edit it's impossible to change... for example level 23 and there's one before that I think level 18 but I managed to sort that one myself.
Also if you click solution it still gives you points...just not many. I think the points system is based on how near you to the solution you have put the pieces...but that's just a guess
ohhh.. ok thnx
has anyone been able to pass level 26, the solution doesn't help at all on that one
26:
Give the ball a push with the rotating cross.
Place the toothed bar on the left making the ball roll down (you can keep the toothed bar in place with the left bolt and the rotating wheel under that - the wheel should not rotate).
Place the brick right next to that (but a bit lower, under the second fixed bolt) and the ball rolls nicely into the basket.
It is difficult to explain in words, but is it really easy to do. You don't need the hammer and the rotating bar at all.
But I can't get 28 to work, the 'resolution' does't work there either - anybody any ideas?
Nevermind, found 28.
By the way, some levels have a solution far easier than the given one. For instance 31 (use the rotating bar on the ball). Same sort of trick is possible for 37, takes less than a second.
Still, nice game.
This game SUCKS. The "solution" on lv. 23 doesn't work. Minus will change the game name to "sucky systems:the game with non-working solutions"
Finished it with 1027 points, though I have no clue how they are calculated. Would be nice to know. (To anonymous "How near to THEIR solution? My solution is a solution too, ya know!) And yes, sometimes it is a lot easier than it looks. You need not use all stuff available to you in most upper levels. :)
PS: Positioning is key. If you use their suggestion it might still not work because the rotation is off by a couple degrees. You've got to fiddle with it...
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