Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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November 19, 2009
andy, ancient temple
Melting Mindz bring us another Andy adventure. Time to find the sacred scroll hidden deep inside andy, ancient temple.
I didn't find this game very fun. Hard to figure out which doors open and close, stay open and closed, which direction you need to face. Although you cannot move right or left within a room, several times you must turn around in order to see everything that is in a room that you need. There is some pixel-hunting, as the blank walls contain various doors, panels, etc. Many times the furniture is completely non-interactive, except when it is vital. The puzzles are simplistic, but what makes them hard is that they are not always clearly presented.
I liked the way the doors work (it was surprising) and I thought the game great fun. And not too difficult, because you have this map, so you always know where you are.
What a great web log. I spend hours on the net reading blogs, about tons of various subjects. I have to first of all give praise to whoever created your theme and second of all to you for writing what i can only describe as an fabulous article. I honestly believe there is a skill to writing articles that only very few posses and honestly you got it. The combining of demonstrative and upper-class content is by all odds super rare with the astronomic amount of blogs on the cyberspace.
first!
ReplyDeletevery nice, this one!
ReplyDeletewhere does ying yang symbol go??
ReplyDeletetry a drawer
ReplyDeleteCan't drain the hot water. Something with the rug?
ReplyDeletedrain water from panel in wall next to the water w/ key
ReplyDeletewalkthrough is linked below the game
ReplyDeleteI didn't find this game very fun. Hard to figure out which doors open and close, stay open and closed, which direction you need to face. Although you cannot move right or left within a room, several times you must turn around in order to see everything that is in a room that you need. There is some pixel-hunting, as the blank walls contain various doors, panels, etc. Many times the furniture is completely non-interactive, except when it is vital. The puzzles are simplistic, but what makes them hard is that they are not always clearly presented.
ReplyDeleteNot recommended.
I liked the way the doors work (it was surprising) and I thought the game great fun. And not too difficult, because you have this map, so you always know where you are.
ReplyDeleteWhat a great web log. I spend hours on the net reading blogs, about tons of various subjects. I have to first of all give praise to whoever created your theme and second of all to you for writing what i can only describe as an fabulous article. I honestly believe there is a skill to writing articles that only very few posses and honestly you got it. The combining of demonstrative and upper-class content is by all odds super rare with the astronomic amount of blogs on the cyberspace.
ReplyDelete