Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 05, 2010
the fog fall 3
The fog fall 3, a new episode in Pastel Games' point and click adventure.
Strange game, the cliffhanger at the end is a little too cliffhangery though. Feels more like they went "well, we've got this much done and we need to put up a new game now, tack on an ending of some kind..."
This game line is really fun and interesting. I remember playing the first one when it first came out, and I loved it! :D! Now the second and third are still awesome short point-click adventure games!
Click on the car – check the engine. Go on the right – to the Hunters home. Talk to the Hunter, after that search the house. On the right in first room look at the piece of paper. Read the note after that talk once more to the Hunter. You get the first task- go back inside and grab the radiator pipe and the rad deer meat from the hunter's house . Come back to the car, use the radiator pipe to repair the car. Enter the car, start the car and go to the Town. Go to the shop and talk to the Owner. Click on the car to open map. Come back to the Hunters home and talk to him. Go to the car and pick up new location on the map – Observers nest (go there). Go straight through the gate. Talk to the Observer. Come back to town – go to the shop and talk to the owner. Go right and then back. Go to the house on the right and there check behind the stairs. Pick up the lighter. Go back to the main street. Enter the garage. Pick up gasoline and pincers. Go back to the main street. Go straight to the screen with old car, than straight, than on the right Go to the ruined house through the window, than go straight to the well. Remove the stones from the well. Pick up the grappling hook. Enter the door in the well. Go down. Go forward (enter the room with a skeleton). Pick up the Gas Lamp. Go back twice and than right. Pick up a Bulb from the lamp. Go back twice. Go down. Enter the bathroom on the right and pick up the Sulfuric Acid from the shelf and the 2nd Bulb.. Go back. Go right and pickup the Kerosene, Cornflakes, and Rice. Go back. Go forward and left to the kitchen. Zoom in on the oven. Pick up the Matches. Go back to the main hall and enter the bedroom (forward). Pick up the 3rd Bulb. Go back to the stairs. Go up, left and forward through the bricked entrance. Go to the exit (upper left corner) and leave the bunker. Go back to the shop and give the owner everything you collected. Get the camera. Go back to the house you found the lighter in. Go up the stairs. Zoom in on the painting (it's on the wall). Use the camera on the painting. Go forward twice. Pass the lookout tower and talk to Ann. Go behind Ann's house. Open the turbine next to the well. Pick up the Damaged Turbine. Get back to the garage. Use the Damaged Turbine on the handle (near the table). Use the Pincers on the Damaged Turbine. Go in front of the house with the painting. Go behind the house. Go forward. Enter the bakery. Pick up the rat poison. Use the pincers on the crate (on the right). Pick up the turbine blades. Go back to the garage. Use the turbine blades on the damaged turbine. Collect the fixed turbine. Go back to the well next to Ann's house. Put the fixed turbine back and you will get a bear trap. Zoom on Ann's house. Use the Kerosene on the house. Use the lighter on the house. Go back to the Observers. Talk to the Observer. Go back to the Hunters home. Talk to the Hunter. Combine the acid with rat poison. Use the poison vial on the bear trap. Talk to the Hunter. Go back to the car and go to the Hermits Den. Zoom on the mountain to the left. Zoom on the dead body. Open the back pack. Pick up the rope. Combine the rope with the grappling hook. Go back two screens. Use the rope with grappling hook on the entrance (up the mountain). Go up to the door. Open the door. The end...for now.
okay when you leave the shop and you try to find the lighter.. i go right then back once and i cant enter the ruined house.. how do you find the lighter?
Actually, it is possible to get to the end without burning down the young woman's house. Talk to the observers, refuse to kill her, then talk to her again. She'll send you back to Joe (the Hunter), who will unlock the hermit's place on your map after you bring him the poisoned trap.
Thanks for the walkthrough, by the way, I never would've thought of going back to the garage to fix the turbine, nor would it have occurred to me to combine the acid with the rat poison.
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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30 comments:
Most interesting..... :)
stuck on how to get supplies from list! help please!!!
Look in the old place
Look in the old place
Not a bad game, though I find the navigation a little confusing.
I'm with the last anonymous. Nice, but confusing navigation.
Strange game, the cliffhanger at the end is a little too cliffhangery though. Feels more like they went "well, we've got this much done and we need to put up a new game now, tack on an ending of some kind..."
Where is the hermit??
all i can say is combine acid and rat poison...
This game line is really fun and interesting. I remember playing the first one when it first came out, and I loved it! :D! Now the second and third are still awesome short point-click adventure games!
Did anyone burn the womans house down?
the link isnt working for me but idk if its the site or just me. ill figure it out
hello cool game
Why'd he kill the Hermit?
what old place? walkthrough anyone?!
I don't like these types of games. They are so creepy! And anyway, I couldn't really figure out what to do.
how do you get the drawings off the wall??????
Get drawings with polaroid. I still need to know where hermit is and did anyone burn the house down?????
You kind a have to burn the house. Make sure that you fix the generator first, or you're screwed. Yes, that's evil.
Can't work out how to burn her house. I've thrown the gasoline over it...
You need a lighter to make fire.
WALKTHROUGH
Click on the car – check the engine.
Go on the right – to the Hunters home.
Talk to the Hunter, after that search the house.
On the right in first room look at the piece of paper.
Read the note after that talk once more to the Hunter.
You get the first task- go back inside and grab the radiator pipe and the rad deer meat from the hunter's house .
Come back to the car, use the radiator pipe to repair the car.
Enter the car, start the car and go to the Town.
Go to the shop and talk to the Owner.
Click on the car to open map. Come back to the Hunters home and talk to him.
Go to the car and pick up new location on the map – Observers nest (go there).
Go straight through the gate.
Talk to the Observer.
Come back to town – go to the shop and talk to the owner.
Go right and then back.
Go to the house on the right and there check behind the stairs.
Pick up the lighter.
Go back to the main street.
Enter the garage.
Pick up gasoline and pincers.
Go back to the main street.
Go straight to the screen with old car, than straight, than on the right
Go to the ruined house through the window, than go straight to the well.
Remove the stones from the well.
Pick up the grappling hook.
Enter the door in the well.
Go down.
Go forward (enter the room with a skeleton).
Pick up the Gas Lamp.
Go back twice and than right.
Pick up a Bulb from the lamp.
Go back twice.
Go down.
Enter the bathroom on the right and pick up the Sulfuric Acid from the shelf and the 2nd Bulb..
Go back.
Go right and pickup the Kerosene, Cornflakes, and Rice.
Go back.
Go forward and left to the kitchen.
Zoom in on the oven.
Pick up the Matches.
Go back to the main hall and enter the bedroom (forward).
Pick up the 3rd Bulb.
Go back to the stairs.
Go up, left and forward through the bricked entrance.
Go to the exit (upper left corner) and leave the bunker.
Go back to the shop and give the owner everything you collected.
Get the camera.
Go back to the house you found the lighter in.
Go up the stairs.
Zoom in on the painting (it's on the wall).
Use the camera on the painting.
Go forward twice.
Pass the lookout tower and talk to Ann.
Go behind Ann's house.
Open the turbine next to the well.
Pick up the Damaged Turbine.
Get back to the garage.
Use the Damaged Turbine on the handle (near the table).
Use the Pincers on the Damaged Turbine.
Go in front of the house with the painting.
Go behind the house.
Go forward.
Enter the bakery.
Pick up the rat poison.
Use the pincers on the crate (on the right).
Pick up the turbine blades.
Go back to the garage.
Use the turbine blades on the damaged turbine.
Collect the fixed turbine.
Go back to the well next to Ann's house.
Put the fixed turbine back and you will get a bear trap.
Zoom on Ann's house.
Use the Kerosene on the house.
Use the lighter on the house.
Go back to the Observers.
Talk to the Observer.
Go back to the Hunters home.
Talk to the Hunter.
Combine the acid with rat poison.
Use the poison vial on the bear trap.
Talk to the Hunter.
Go back to the car and go to the Hermits Den.
Zoom on the mountain to the left.
Zoom on the dead body.
Open the back pack.
Pick up the rope.
Combine the rope with the grappling hook.
Go back two screens.
Use the rope with grappling hook on the entrance (up the mountain).
Go up to the door.
Open the door.
The end...for now.
How do you fix the turbine pump?? I have the new blades but dont know what to do now.
oops dummy me I got it.
how the hell do you remove the stones on the well? and i cant seem to find the house where the lighter is....
Click and drag them.
okay when you leave the shop and you try to find the lighter.. i go right then back once and i cant enter the ruined house.. how do you find the lighter?
That's the wrong house. Look in the house with the drawing.
so if I took food supplements instead of a camera, I lose? that's not nice after I came so far...
Actually, it is possible to get to the end without burning down the young woman's house. Talk to the observers, refuse to kill her, then talk to her again. She'll send you back to Joe (the Hunter), who will unlock the hermit's place on your map after you bring him the poisoned trap.
Thanks for the walkthrough, by the way, I never would've thought of going back to the garage to fix the turbine, nor would it have occurred to me to combine the acid with the rat poison.
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