bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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September 03, 2010

symon

Symon is an experimental adventure game in which the puzzles try to reproduce the odd logic of dreams.

28 comments:

Anonymous said...

stange i dont get it! bart, help?

Anonymous said...

Lovely game :)
I just finished the first part ^^

@Anonymous, what do you need help with?

Me/You said...

Ho, really strange... But I liked it, that was pretty good!

Thanks Bart!

@Anonymous : I had problems at the beginning too... I fell asleep clicking on the hand of the man... Then, you've to find the point of the story :)

Anonymous said...

i'm bored and i'm still clicking his hand but it's not working

Anonymous said...

i'm bored and i'm still clicking his hand but it's not working

Me/You said...

I've made the three stories (and a little bit more) but it seems never ending!

Anonymous said...

It *is* neverending. Sort of. When you start a (new) game, if you lok at the hospital wall, it's blank (with three shadows where something should be). As you solve Symon's dreams, those spaces will fill with... well, not gonna spoil it, but there are three unique storydreams. After that, you can just keep playing, and the puzzles will change enough to keep it interesting, but you're pretty much done with the story of the game.

For those of you having trouble starting the game, you have to click and HOLD the mouse button in order to fade to black. A quick click will just make him blink. If you're not even getting a blink, try moving to another part of the room (there's no particular hot spot, I think the game just registers mouseclicks slowly sometimes).

Anonymous said...

The power of the sun has weakened. There was an ice world at the season of summer. A warm climate returned for the cooperation of the north wind. Animals came back.

Me first! Second time ever here!

Yeah!

Jessica said...

I'm stuck on the last piece of the 3rd story. Grrr.
Nice game though.

Anonymous said...

get all the pictures don't know what to do most because it's a little bit of boring. love it <3 hate the harts

Lilian said...

I think I finished it when I got all the photos on the wall. But you can play it forever since the puzzles always change.

It was really nice, witha great story. I liked it very much :D

Anonymous said...

I don't get it. I like the way that the puzzles change but it is way to hard to figure them out. I've had at least 5 different ones and I couldn't get any of them. Can anyone help me with this one? I really like the game, I just don't quite understand it.

Anonymous said...

I can't cheer the children up. I'm guessing that's the last part to finish the nursery thing but haven no idea how.

Alistair said...

A lot of solutions involve modifying things you have in your inventory by using things in the game... like changing colours with paint or other liquids, waking things up with the fan or using the incubator

Alistair said...

A lot of solutions involve modifying things you have in your inventory by using things in the game... like changing colours with paint or other liquids, waking things up with the fan or using the incubator

Anonymous said...

On the second dream, how to I get the last part of the necklace? All I have is meds...

C.K.

SarahDuck said...

I can't figure out how to make the music box 'raspy' to give the frog... and i haven't found any other comments with the same dream... cool game

Coffeeteamix said...

@ SarahDuck: dip the music box in everything you can. Try a different order if it doesn't work.

I'm also stuck on making the children happy =( I have rose that I can make red or orange, but always sick.. and a bottle of meds that I've already used once.

Coffeeteamix said...

appears that they have many puzzles so it's difficult to help each other.... I ended up just going to menu + choosing "wake up" and then went back into the dream. It gave me the dream I was working on but with different puzzles and I was able to get those ones.

Anonymous said...

I can't chnage the flavor of the soups, nothing works

TiCKed said...

To change the soup, which I had to do a couple times, I turned something else red (or maybe another color), then touched the dinner table with it. "Spicey Soup" required red, anyway. Hope that helps.

BTW: What's the definition of "experimental game"? Something they just aren't sure is going to work, so that's their pre-arranged excuse? :)

Unknown said...

lol this comment board it funny.


I can't find the third piece of the necklace. i have a diamond that i painted orange

Anonymous said...

ok i finished the nursery frame. im on dream two. i have tried several times to start dream two but he wont move....help please?

Anonymous said...

i refreshed the page...think that helped. also, after the first one, instead of going thru the locked door, i just clicked wake up. then i realized you get a message after each dream if you go in the locked door. good game.

Anonymous said...

Yay! I finally finished the game! It's really easy once you get the hang of it.

Anonymous said...

I finally finished the game...
It was pretty sweet and all three parts were similar (e.g.:you give sth edible to the man-eating plant to get sth else in each part).
Thanks for posting Bart!!

Pommy said...

I wonder what happened. I understand some key points.

Rose is this guy's wife(obviously), and they had a child. But either bewteen the marriage and baby or after the baby, something bad happened to the main character that caused him to miss his date. I'm guessing a car crash. If they had shown what happened to him at the end(did he get out? Did he stay?), then the story would have a positive ending.

Also:
1: He had lied to Rose for his love of gardening, thus the fact he (very likely)kills a plant in every dream. Rose might've loved incect-eating plants, I don't know.

2: I don't know myself, but did Rose have a miscarrage? The twins, for a prime example. They're depressed because they didn't get born? Or..? And the inductor(did I spell that right?). Did something happen to Rose's child at birth, causing it to be in one? Maybe it got better.

3: The "quack doctor" must be the one to care for the guy. But, I'm guessing he keeps asking him to remove the "blue diamond ring", due to tests that would be ruined if he wore metal, or it showed that his wife had left him.

4: The stuffed bunny, the nursry ghost items(items you give to the man in the end), the book; all items Rose was intending to give to their child. Furthing the fact he says things like "was", it's likely the baby died... The Heartbroken Rabbit was upset that he was never going to be given.

Other than that, some things are more clear. He or Rose has a brother/sister that has childern and they live near-by, noting why he knows about the fence and treehouse. The frog was from his past; he either jumped or harmed the frog meaningfully, which resulted on the handicapped creature(crutches, bandages), and he was cold because he died(?) The dinner points towards -how- he ended up in the hospital.

Of course, I'm just saying this. Call it what you like, but this fills the gaps for me.

Anonymous said...

How do you make the things be heartbroken?

 

If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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