Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 05, 2011

cube droid saves the galaxy

Cube Droid comes to the rescue as his galaxy is invaded by mysterious cubes enclosing the planets in the puzzler Cube Droid saves the galaxy.

13 comments:

  1. Planet Aruru cleared. Concept is not new to say the least (Pac-Man is just around the corner), but the style is very nice, as is the "6 levels per planet" layout.

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  2. I was doing just fine on this game, had beaten three worlds, when I realized I just wasn't enjoying myself. So I stopped playing.

    Not a bad puzzler, but a bit too repetitive to be fun for the whole time it takes to finish it all.

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  3. Fun so far, only past the first four planets. Thanks for this one, Bart!

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  4. I liked the concept of each planet being surrounded by a cube, and each side destroying itself when you complete the level.

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  5. However, I became frustrated on the last level of the second planet; I kept pushing the blue blocks into each other mistakenly.

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  6. I liked it. Any puzzle game that 1) Is logical, and 2) isn't TIMED, is OK in my book. (I hate clock pressure. :)

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  7. This games is almost exactly like this really old games called Chip's Challenge. This game is slower, but way smoother. Chip's Challenge has 50+ level that get really hard though. I'd like to know if someone has ever beat it. I got up to some level above 60 before I gave up. Take a crack at it if you're up to a challenge.

    Be warned you may get sick if you move aroung too fast on bigger levels.

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  8. I played Chips Challenge in college. Some took me a while to beat, but eventually I beat all 144 levels. It was very addicting, but very frustrating when I got stuck on a really difficult level.

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  9. Not fun at all. :(

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  10. it takes wayyy too long to load, and while i like the surrounded cube concept i dont like that you cant skip it after you've watched it 6 times.

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  11. Excellent and totally agree with what ticked said

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  12. After playing the first level of Chip's Challenge, I wouldn't say this is all that similar to CC. It is, however, almost identical in concept to the Adventures of Lolo series. It's clear the creators got inspiration from it.

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  13. The damn controls are too sensitive. You only want to move a block one space and it won't stop at that. And I only tap the directional button once and it just keeps sliding. Especially sucks on level 3-2 where you have to trap the monsters and you only want to move one space and it keeps sliding and opens up a way for them to kill you! THIS SUCKS!

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