Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 09, 2011
shape escape
I hope your room escaping skills are in good shape: shape escape.
@ Anonymous: inside the book there is a sentence, but on another page you find a geometrical shape and a number. You compare the shape in the book with the shapes on the clock hands.
@ Anonymous: maybe it's coming too late, but - You compare the shape in the book with the shapes on the clock hands. To be more precise: the number of edges. It's proportional.
NM, I got the clock (luck). But I don't understand the art work on the wall and the box that I got from the clock, I hate are work I can never see the meanings behind them.
Can't finish! :0( I'm left with the pic with the heart and stick people on it, there is nothing else I can use, any more pointers? I know it's going to be obvious!
I've gotten the door open, but can't do anything with the bit of metal or the unsharpened pencil. I've checked the carpet corners, but have no idea what I'm supposed to do with them. Help!
get pencil from under the right cushion Note the 4 shapes for later user
Clock screen
move the stool under the clock click clock handles the same amount of time than they have sides -> hexagon = 6 times = points to 6 o’clock -> square = 4 times = points to 4 o’clock -> triangle = 3 time = points to 3 o’clock
Click on the right side of the clock to access back pannel get box
Couch screen:
Remember shapes on the wall, they represent the code for the box hinnden behind the clock To solve the code just imagine whitch animal/figure will make the shapes on the wall: -> 1st = fish -> 2nd = snowman -> 3rd = cat -> 4th = skull retreive handle
Clock screen
Open the bottom left door and get the paper -> 1st side = how to rotate the handle once correctly placed -> 2nd side = … you’ll have to use the pencil once sharpened Open left drawer and get a book… read it ! -> 1st page = notice that ELSE in in a different font => rotate it and get the code 3573 -> 2nd page = nothing -> 3rd page = pentagon = 25 Open bottom right door and type in the code from the book Click on “open” and get a key Use the key on top windowed doors and get wooden bird (?) Use handle on the bird Rotate the handle as indicated on the 1st side of the paper (L L R L R) Get a big key
Door screen
Use big key on the door Notice mountain and sun design Notice Man design on the bottom of the door, he is seated on the 6th element
Chemney screen
Zoom in the bottom of the chemney and click the border above the 6th element and get a drawer handle
Clock screen
Use the drawer handle on the right drawer, open it and get a knife/cutter Click on the blade to open it Use the cutter on the pencil to sharpen it Use the sharpened pencil on the back side of the paper to get a plan If you click on each angle of the room, you’ll notice a button under the carpet and a symbol (hart, spade, club, diamond) You should have : Club —– Diamond | | | | chemney side | | Heart —– Spade
Click the button as indicated in the plan (diamond, heart, spade, club, heart) A new door appears on the Clock screen
Clock Screen
Go through the new door Take the magnifier Notice the drawer with a code Notice the computer keyboard and specially the number/character combination Look at the computer screen memo file indicate & = 7 (number/character combination) image file shows a sun with a magnifier
Door screen
Use magnifier on the sun and get the following code (#$ => 934
Computer screen
Use the code above to open the drawer get usb key Zoom in the right side of the computer and insert the usb key A new EXIT file appears on the computer screen Open it, it indicates to click in the middle of the windowed doors to exit
Clock Screen
Open the Windowed doors and click as indicated above A new doo appaers in the chemney
Out on my own as well. Didn't know what to do with the pentagon "hint". Then the book icon got inactive, so I couldn't check it anymore, but appararently I wouldn't need it anymore. Any clues on this clue?
doesn't look like anyone has posted the pentagon hint correctly. 25 on a clock is the number 5 which is the same number of sides as the pentagon. So match the number of sides to the number on the clock and you have your answer.
I don't understand the very last part I have the door open, the back of the paper has a picture on it and everything else has been fully used, how o i get out
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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55 comments:
FIRST! YAY!
I hate it when Anonymous always precedes me...
Woo-hoo! I got out all on my own! Yay!
@ tam
Sorry... I hope that you're first for the next game.
And out :) yay - one I could actually complete with out any help!! thanks Bart
@ Anonymous
Thank you, very lovely! but now you are supposed to linger around in order to help less quick and bright people like me...
ok, I managed the clock.
but still don't know how to sharpen the pencil or what to do to the blue bird...
I mean: green, green bird :)
When someone wonders why I cannot get out of here all by myself...
you need to find something to wind it up with
How do you get the Green bird?
to get the bird you have to open the glass shelf.
the key is inside the box with a 4-digit combination.
The hint is inside the book.
@ Magnus Jorgensen
Now I found the winding thing!
...still, I'm not too keen with the tool, apparently...
Where did you find the windy thing?
@Anonymous:
I had the winding thing already... I guess it was inside the clock!
The hint for the clock, again, should be in the book.
I opened the clock and got a box with a picture code. Is that code in the book? If it is, I am blind...
Never mind... You use the funky artwork on the wall to open the box!
yuppie!!!
I am out and proud - even if after Anonymous :)
what's the code for the clock ? i don't get it...
lol I like the little hidden Valentines message at the end :)
@ Anonymous:
inside the book there is a sentence, but on another page you find a geometrical shape and a number.
You compare the shape in the book with the shapes on the clock hands.
thanks tam
Wow, that was tough, but that was very well made.
I'm sorry I really can't understand the clock!!!! What does 25 mean????? Can someone help me please???? Thanks!!!!!
@ Anonymous:
maybe it's coming too late, but -
You compare the shape in the book with the shapes on the clock hands.
To be more precise: the number of edges.
It's proportional.
wow, this one is tough. I am still lost on the clock and the proportional. I have tried numerous ways with the 3 hands but I can't get it.
Any more clues?
NM, I got the clock (luck). But I don't understand the art work on the wall and the box that I got from the clock, I hate are work I can never see the meanings behind them.
Help!
Place the hand with 3 sides @ the 3, the hand with 4 sides @ the 4, & the hand with 6 sides @ the 6....
look at the shape of the artwork (the sides of it, anyway). that'll give you the order of shapes on the box.
Could use a hint for how to wind the bird. Got the key, but not sure what combination.
Never mind. Super Slimes to the rescue!
i still can't get the box you get from the clock open!! help please
Can't finish! :0( I'm left with the pic with the heart and stick people on it, there is nothing else I can use, any more pointers? I know it's going to be obvious!
the outlines of the shapes coordinate to the edges of the artwork. Don't forget to look under the carpet in the corners of the room.
oh ok thanks
I've gotten the door open, but can't do anything with the bit of metal or the unsharpened pencil. I've checked the carpet corners, but have no idea what I'm supposed to do with them. Help!
and out
this is crazy...I finally got the box opened but now I just don't understand the fish with the wind-up key. how does the super slime help?
Walkthrough
Couch screen:
get pencil from under the right cushion
Note the 4 shapes for later user
Clock screen
move the stool under the clock
click clock handles the same amount of time than they have sides
-> hexagon = 6 times = points to 6 o’clock
-> square = 4 times = points to 4 o’clock
-> triangle = 3 time = points to 3 o’clock
Click on the right side of the clock to access back pannel
get box
Couch screen:
Remember shapes on the wall, they represent the code for the box hinnden behind the clock
To solve the code just imagine whitch animal/figure will make the shapes on the wall:
-> 1st = fish
-> 2nd = snowman
-> 3rd = cat
-> 4th = skull
retreive handle
Clock screen
Open the bottom left door and get the paper
-> 1st side = how to rotate the handle once correctly placed
-> 2nd side = … you’ll have to use the pencil once sharpened
Open left drawer and get a book… read it !
-> 1st page = notice that ELSE in in a different font => rotate it and get the code 3573
-> 2nd page = nothing
-> 3rd page = pentagon = 25
Open bottom right door and type in the code from the book
Click on “open” and get a key
Use the key on top windowed doors and get wooden bird (?)
Use handle on the bird
Rotate the handle as indicated on the 1st side of the paper (L L R L R)
Get a big key
Door screen
Use big key on the door
Notice mountain and sun design
Notice Man design on the bottom of the door, he is seated on the 6th element
Chemney screen
Zoom in the bottom of the chemney and click the border above the 6th element and get a drawer handle
Clock screen
Use the drawer handle on the right drawer, open it and get a knife/cutter
Click on the blade to open it
Use the cutter on the pencil to sharpen it
Use the sharpened pencil on the back side of the paper to get a plan
If you click on each angle of the room, you’ll notice a button under the carpet and a symbol (hart, spade, club, diamond)
You should have :
Club —– Diamond
| |
| | chemney side
| |
Heart —– Spade
Click the button as indicated in the plan (diamond, heart, spade, club, heart)
A new door appears on the Clock screen
Clock Screen
Go through the new door
Take the magnifier
Notice the drawer with a code
Notice the computer keyboard and specially the number/character combination
Look at the computer screen
memo file indicate & = 7 (number/character combination)
image file shows a sun with a magnifier
Door screen
Use magnifier on the sun and get the following code (#$ => 934
Computer screen
Use the code above to open the drawer get usb key
Zoom in the right side of the computer and insert the usb key
A new EXIT file appears on the computer screen
Open it, it indicates to click in the middle of the windowed doors to exit
Clock Screen
Open the Windowed doors and click as indicated above
A new doo appaers in the chemney
Chemney screen
Tada ! your out :-)
Coool! I'm out! I've been stuck a bit on the box with the images code.
Want more games like this! :D
Out on my own as well.
Didn't know what to do with the pentagon "hint". Then the book icon got inactive, so I couldn't check it anymore, but appararently I wouldn't need it anymore. Any clues on this clue?
@ tam,
Sorry that I couldn't stick around. I needed to turn my computer off.
Just difficult enough... excellent game!
doesn't look like anyone has posted the pentagon hint correctly. 25 on a clock is the number 5 which is the same number of sides as the pentagon. So match the number of sides to the number on the clock and you have your answer.
how do you move the stool under the clock? it keeps moving away!!!
I don't understand the very last part
I have the door open, the back of the paper has a picture on it and everything else has been fully used, how o i get out
under the corners of the carpet are buttons and shapes of paying cards
the picture at the back of the paper shows in what order to press this buttons
Remember to use a US keyboard layout to solve the last puzzle, cos on my UK keyboard the hash is beneath the backspace key!!!
Did anyone else see the Happy Valentine's Day under the Bird when you get out??
@Anonymous 10 February 2011 15:21:
Just use the provided in-game keyboard. No hassle.
@ Bart,
Please make your next game an "escepe-the-room" type game. All of your game are great but I love room escape ones!
Oops.... Ment "escape-the-room". I hate when I have typos in my posts.
couldn't do it without help :S
woo hoo! I got it with only one minor clue.
How funny. I didn't understand the art on the wall. I opened the box by pure luck.
I used the order of the slime colours to open the box.
Excellent game :) It was hard but I've enjoyed every second of it :)
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