bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 19, 2011

probe

Probe is an exploration platformer by Koubo. The spacebar creates an extra block under the probe as long as you have some in stock and remember to refill the probe's energy in lit areas. (note: not entirely bugfree, still interesting)

15 comments:

Anonymous said...

WOO-HOO! I'M FRIST! :)

Anonymous said...

It's still very buggy. I'll play it again once all of the bugs have been worked out.

Fitz said...

I don't think it's buggy. I just think it's terrible.

Anonymous said...

hmmm... I dont like it

Hannah

Paperback Writer said...

i like the design, but it's buggy & annoying. I reached the first checkpoint & then run out of lifes:(

I surely don't want to start at the beginning again. With infinite life it would be much better & I would give it a 2nd try...

Anonymous said...

hehehe... probe

Anonymous said...

i don't like it

Anonymous said...

I kept going back to level one for no apparent reason?!
Thought it was alright but then I was horrendously bored otherwise I dont think I would have played it :/

biscuit said...

good concept, but definitely needs the bugs fixed.
could do with a more adventurous feel to it though.

Cyn said...

Interesting. Somewhat challenging, nice graphics, but also somewhat dizzying -- especially the spinning back and forth when you trigger a yellow switch. Thanks Bart, finished the game, but now I need to go take some Dramamine.

Anonymous said...

Fitz said...
I don't think it's buggy. I just think it's terrible.


No, it is also buggy.

Anonymous said...

It won't load for me.
First try: Loading bar appeared, stayed empty.
Second and third try: Blank white square.
Gave up.
Sorry, I want to see it.

Anonymous said...

Ooooooooooooh......... It is so buggy. Bummer. It has some mega potential, the bugs just need to be worked out. :(

Joel said...

Oh thank god...finally beat it.

I like exploration games like this, but yeah- the glitches (or just controls in general) need to be smoothed out to make it better.

...that ~Never Ending Story~ nothingness at the end was intense, though. I fell into it when I was almost at the top of the escape shaft and got super angry- "NNNNOOOOOOOOOOOOOOOO!!!" XD

Kitten said...

i couldnt start cuz of my bug
something blocked start/play
VERY buggy

 

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