Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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July 11, 2011
linx
Connect all the same coloured bases with non intersecting paths in the logical puzzler linx by Skellus.
It might just be me, but does this game seem very... Sega Mega Drive-y (the Genesis to any 'Muricans that didn't know. It's the Mega Drive here in England).
I'm having trouble with the link. I get a "you're loading too fast,click to continue" message. Then, once I complete the 1st level on either of the difficulties, nothing happens. I was close to being finished with the game when this happened. Anyone else have problems?
level five, am i missing something? i can't figure out what i'm supposed to connect the block to...only one block on the screen.
ReplyDeletedoh! itself. connect to itself.
ReplyDeleteThis is a fun game- it plays just like a two dimensional version of "3D Logic."
ReplyDelete2 blocks shy of what I need on level 22. I must be doing a path wrong but I'm stumped. Great game so far, with a definite, steady challenge to it.
ReplyDeleteFairly easy until level 17 or so, pity you can't delete single paths.
ReplyDeleteYou can't delete a single path in one go, but you can delete parts of a path.
ReplyDeleteJust point at a bit you want to delete and press space.
I kicked it's butt..... 4 hours l8r . hahaha
ReplyDeleteAgh! Hard level set!
ReplyDeleteNed help with lvl 40 please
ReplyDeleteIn the menu section there are solutions available. I never used them, yet, I promise! hah
ReplyDeleteGreat puzzles. UI is a little gummy. Would like some way to "shoot" forward several squares.
ReplyDeleteMusic was okay, but the squeaky '80s-style synth sound got annoying.
Black squares were hard to see; orange and yellow were too similar. Different symbols would help.
Stopped at level 14, since I felt by then I had kind of "gotten" the thing.
"B-" overall.
Very fun! I'll admit that I had to use the in-game walkthrough.
ReplyDeleteGood puzzler.
ReplyDeleteI guess once you "get it" though, it becomes less of a challange.
Can keep you busy adjusting paths.
Orange and yellow are way to similar for a color blind person like me....
ReplyDeleteGood puzzler. Finished, but it took a while.
ReplyDeleteUI somewhat uneven, and holding space while moving mouse to clear cells is counter-intuitive. Why not shift? Or a different mouse mode?
Difficulty somewhat uneven, but there were a few after 30 that really were quite challenging.
Would be nice if it kept the score so you could go back and improve. With a better UI I would come back to this one.
lvl 40 is tough
ReplyDeleteLevel 40 in the standard set is hard, but can be worked out logically. Focus on the ones stuck to the walls, 'cos you can't go round the end.
ReplyDeleteLevel 40 in the hard set is just plain hard. Nothing stuck to the walls, no obvious place to start.
Otherwise the only hard ones are where you have to optimise to fit within the limit.
It might just be me, but does this game seem very... Sega Mega Drive-y (the Genesis to any 'Muricans that didn't know. It's the Mega Drive here in England).
ReplyDeleteI love logic puzzles like these, where you have to connect with a line. Very enjoyable
ReplyDeleteI'd like the Music :)))
ReplyDeleteI'm having trouble with the link. I get a "you're loading too fast,click to continue" message. Then, once I complete the 1st level on either of the difficulties, nothing happens. I was close to being finished with the game when this happened. Anyone else have problems?
ReplyDelete