Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 23, 2011
displaced
Displaced is an arty platformer by Klare about a child being bullied made in 48 hours for the Ludum Dare 21 competition.
This is kinda horrible since it takes a serious subject but makes such a lousy game out of it. If you're going to tackle an issue in a game, at least offer something that might help somebody.
Sorry Bart, I felt like this was a lousy game with no "actual" connection to the topic (other than a way to gain attention to a game that was otherwise pointless). I suppose for being made in 48 hours it was okay, but you've shown us games made in the same amount of time that were far superior to this.
Horrible, horrible, and I got a headache now from the noise. Bart, you know I love ya, but this was a terrible choice to put on your blog. I can not find one thing good about this game, not even considering it was done in 48 hours. Just plain terrible.
You guys, this is EXACTLY like bullying. The kid feels smaller than everyone. He's picked on and pushed around. He tries to fight back, but sometimes is incapable. He's trapped amongst a bunch of hateful bullies, traveling deeper and deeper into depression and pain. At the end, he can't take it any more and has just broken down emotionally... OR, he's been beaten by these bullies so many times, he's broken down physically.
Try not to criticize so much; games are like art. It represents what the creator wanted it to; it sends a message to those who need it most.
This game gets really aggravating when you pass the last of the bullies, and the curse signs just.. buzz around your screen, and you hear continuous dinging 8-bit noises that get annoying. Also, I got to the end.. I didn't get it but when the mom throws you its hilarious
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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26 comments:
First!
Seconde
Finished...? Not sure about the meaning of the story...
"Jump on their head": you can NEVER do that!! There's NEVER room enough to do that!!
This is kinda horrible since it takes a serious subject but makes such a lousy game out of it. If you're going to tackle an issue in a game, at least offer something that might help somebody.
Very sad... but at least now I know what to do when i meet a bully!
Two things...who unpacked their Atari 2600 and what is the point in this game?
Not bad for a game made in 2 days, I guess.
Didn't feel the need to hit the 'R' button though.
I just keep jumping. I pressed the "x" now it won't stop.
@Anonymous- have you tried playing the game in a different browser? Sometimes that helps for me
I haven't tried that. I don't even know how to do that. I was hoping that it was just a glitch in the game and that it would fix itself. :)
I really like the are & the atmosphere of this game, but i have to day: I don't get it...
It really needs an in-game walkthrough.....
didn't understand the point of this game... especially the ending
Sorry Bart, I felt like this was a lousy game with no "actual" connection to the topic (other than a way to gain attention to a game that was otherwise pointless). I suppose for being made in 48 hours it was okay, but you've shown us games made in the same amount of time that were far superior to this.
Seems to me that in the end he gets bullied to the point of incident, and that the voice is his mother being called to go to the hospital/school.
Horrible, horrible, and I got a headache now from the noise. Bart, you know I love ya, but this was a terrible choice to put on your blog. I can not find one thing good about this game, not even considering it was done in 48 hours. Just plain terrible.
i don't get it
I liked it. You people judge this too much. It is SUPPOSE TO BE SIMPLE!!!
Sorry, but this game was rubbish, even for a 48-hour game. I'm fine with the block artwork, but:
1. The levels started off boring and stayed boring.
2. There seemed to be no real connection to the "bullying" theme at all.
3. The whole point of the gameplay is "jump on their heads," but 90% of the enemies are in corridors as tall as they are, so you can't even do that!
I'm really surprised this game was considered bonte-worthy.
You guys, this is EXACTLY like bullying.
The kid feels smaller than everyone. He's picked on and pushed around. He tries to fight back, but sometimes is incapable. He's trapped amongst a bunch of hateful bullies, traveling deeper and deeper into depression and pain. At the end, he can't take it any more and has just broken down emotionally... OR, he's been beaten by these bullies so many times, he's broken down physically.
Try not to criticize so much; games are like art. It represents what the creator wanted it to; it sends a message to those who need it most.
...So art is always good, just because it's art...? Thank you, I've learned something new.
Has anybody finished this game yet? I keep getting killed. Is there a walkthrough out there anywhere for it?
in the end there it was starting to give me a headache
well I don't know about the game (I didn't bother to finish), but I nearly peed myself when I jumped on the mom's head too many times...
This game is SCARY. I can't figure out how to beat it, and the music is worse than Lavender Town.
Does anybody have a walkthrough so I can see what I'm supposed to be doing?
This game gets really aggravating when you pass the last of the bullies, and the curse signs just.. buzz around your screen, and you hear continuous dinging 8-bit noises that get annoying. Also, I got to the end..
I didn't get it
but when the mom throws you its hilarious
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