Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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December 23, 2011
verge
Verge, a puzzle platformer by Kyle Pulver, that revolves around a mechanic involving life and death, because when the character dies you will sometimes find the answer to solving the puzzle.
I didn't care much for this one. The levels are challenging enough but don't have much else going for them. Also, as always, I'm not a fan of altered controls as the only means of making a game "interesting". Thanks for this anyway, always nice to try something new :)
Hmm, all of a sudden it was finished. Pity, once i got the controls down it was pretty fun, and then it ended abruptly. Also, yeah, it has sticky keys.
I thought that the game was interesting. It was challenging with the sticky keys though. I also found that there were 2 endings. One was the basic follow through ending. The other ending was only found when you collected all the firefly things. (Yes, even the one from the first level. You have to let yourself be killed by the one enemy in that level since there are no spikes.)
Good game
ReplyDeleteI didn't care much for this one. The levels are challenging enough but don't have much else going for them. Also, as always, I'm not a fan of altered controls as the only means of making a game "interesting". Thanks for this anyway, always nice to try something new :)
ReplyDeleteNot bad. For all the work, though, it was a seriously lame ending.
ReplyDeleteIt was reasonably clever, for sure, but I just wouldn't put it on my A-list.
Nice game! The controls are not perfect, though, when you jump you haven't a good control on the landing. Not sure about the end's meaning...
ReplyDeleteMy controls were getting stuck!!!! :(
ReplyDeleteI like it, but it was pretty confusing; I also got kinda dizzy from playing.
ReplyDeleteHmm, all of a sudden it was finished. Pity, once i got the controls down it was pretty fun, and then it ended abruptly. Also, yeah, it has sticky keys.
ReplyDeleteI agree with Queen Fume-Boo: this game was very dizzying, confusing, and challenging, all in a negative way. Sorry, Bart.
ReplyDeletemeh
ReplyDeleteI agree with K completely. Thumbs down Bart.
ReplyDeleteI just don't get it. I get blocked, I get killed, I start again.
ReplyDeleteObviously I'm missing something...
Oh yeah- I agree with everybody that the controls were awfully slidy.
ReplyDeleteI have actually enjoyed the game. Thanks!
ReplyDeleteMerry Christmas Bart n_n
ReplyDeleteI thought that the game was interesting. It was challenging with the sticky keys though. I also found that there were 2 endings. One was the basic follow through ending. The other ending was only found when you collected all the firefly things. (Yes, even the one from the first level. You have to let yourself be killed by the one enemy in that level since there are no spikes.)
ReplyDeleteI really liked this.. hm. It was pretty easy, but enjoyable and cute.
ReplyDeleteThe game's title is weird (in french...)
ReplyDeleteBut it was cool
can someone tell me both the endings please?
ReplyDelete