bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 01, 2012

netbots

Place all the shapes by drawing them on the bots by holding down the left mouse button in the puzzler netbots by Maik Haider.

19 comments:

Anonymous said...

First. HA

Mantaraya said...

That game was relatively easy. I liked the "Trouble with Tribbles" ending. :-)

Anonymous said...

Can't carry on, will go out of my mind

Curly said...

Id rather watch paint dry or the grass grow....... :(

Anonymous said...

can't open it OO aaarh hate my net and computer >:I

Debbie said...

What a great puzzle game!

Moe said...

WOW that was an amazing game,i loved it.New idea requires logical thinking, and the music was awesome but it 's not that hard after several tries...The last level was IMPOSSIBLE 0_o
Hope their will another part :D

Rava said...

Nice game... Sort of "tangram" logic to be used. Not my favourite kind of game, actually...

Anonymous said...

Not as hard as I predicted judging it by another game that is somewhat similar, the first few levels were pretty straight-forward, but as it progressed, I found I had to use the hint button often on the upper levels. And I found the screen to be really dark almost not being able to see the shapes. Must be my old monitor.

Anonymous said...

It was a fun, quick game. A great way to procrastinate =)

Anonymous said...

fun! only had to get a few hints. :)

tam said...

yes, fun and a few hints for me too!
Dank u Bart :)

-k said...

Great little game! Thanks for sharing this with us, Bart!

Nicola said...

Fun game

Anonymous said...

boring. not much logic used.

Anonymous said...

I like this game! i wish there were more puzzles tho. it seemed to end too quick

dyork said...

The games is the same as Astroslugs, but the levels are easier. Looks much harder than it really is. Most levels can be solved by very simple logic, starting by fitting the hardest pieces. No hints for me, and not much deep thinking either.

Lizzie! said...

No hints for me either. Most of the puzzles had symmetry to them, so once you figured out half...you had the other half. And starting with the larger pieces is a good strategy. Fun!

Sironi said...

Wow... love the concept, and the animations are cute. Moved through them quickly, though, and was surprised when I reached the end. Need more levels! :)Awesome game, and one of my new favourites.

 

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