Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - twitter - facebook - youtube - instagram
I don't like how happy about dying you were in the end or how it never explains anything: how you died, why you're having so much trouble with getting to Charon, etc. It played like a Begamer, and I don't like any of those (except for Rew and Rew 2).
This game was really lame! The story was poorly done, the graphics stank, there were no good puzzles, the 'do nothing' screens were pathetic and our main character was a total loser.
Bizarre... and I'm sure you were actually supposed to give Charon two coins not one, that was why the Greeks buried their dead with coins covering the eyes, I think
It was not the Greeks who did coins over the eyes. That was the British, I believe, since they did that in A Christmas Carol. Greeks buried their dead with a single coin under the tongue.
maybe someone the author knew just died recently and he made the game to help that person/memory of that person/himself move on? *shrug* Game play-wise though, "atmospheric point and click" is correct. The simplistic graphics and music created a nice atmosphere while I just randomly pointed to things and clicked them when I saw my pointer turn into a little hand. Didn't even have to think.
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
Are you on facebook? Bontegames is too! Like the bontegames facebook page:
29 comments:
premier?
Didn't like it... Ik don't like it when I can't see how many levels I have to go.
Finished! Quick and easy, I'll play it again and post a walkthrough later
Didn't like it much... I don't like it if I can choose between Continue and More games after completing a level.
interesting stuff. not always makes a lot of sense and most of the time i just clicked around randomly, but still I was continuously surprised.
I don't like how happy about dying you were in the end or how it never explains anything: how you died, why you're having so much trouble with getting to Charon, etc. It played like a Begamer, and I don't like any of those (except for Rew and Rew 2).
Very, very strange...but, thanks for posting it, Bart.
I finished the game, but I have no idea what the point of this was. The music was nice, but I did not like the game.
This game was really lame! The story was poorly done, the graphics stank, there were no good puzzles, the 'do nothing' screens were pathetic and our main character was a total loser.
Well, there went ten minutes of my life that I will never get back.
I like the game, the graphic is great, the music is good, the ideas are nice and thank you, Bart!
there was a bunch of stuff that wasn't even nessecary to click on the win the game...just saying
...that was bad.
interesting
I absolutely loved this game. This will be in my top 10 for the year. Thank you so much for sharing this with us, Bart!
Bizarre... and I'm sure you were actually supposed to give Charon two coins not one, that was why the Greeks buried their dead with coins covering the eyes, I think
Fun...I think? Very nonsensical but had it's own kind of charm. Thanks, Bart!
Similar to the BeGamer stuff or Fastgames ... rather boring and dull.
Liked the graphs, music and surreal story, but this wasn't really a game - just an interactive depiction of giving up. Good one, though.
-Auntie
That wasn't fun at all! Just random clicks till it works! No logic and no challenge... Disappointing...
Anon 14:20
It was not the Greeks who did coins over the eyes. That was the British, I believe, since they did that in A Christmas Carol. Greeks buried their dead with a single coin under the tongue.
Thank you Bart....
I like the graphic and the music but it is a lot of random clicks...
very... weird... game O_O
That was.......odd.
I like the game. But I feel i'ts not finish completely. Like the graphics.
The coin, was payment for crossing with the ferry.
I love this one. I'm a big fan of adventure games and this one is awesome!
maybe someone the author knew just died recently and he made the game to help that person/memory of that person/himself move on?
*shrug*
Game play-wise though, "atmospheric point and click" is correct. The simplistic graphics and music created a nice atmosphere while I just randomly pointed to things and clicked them when I saw my pointer turn into a little hand. Didn't even have to think.
Post a Comment