Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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November 30, 2012
monster detective
A small town has big problems, find out all about it in the latest point and click adventure by Pastel Games: Monster detective.
November 29, 2012
ultimate waterfalls
The waterfalls are back with a new challenge: fill all the containers with the correct colors in the puzzler ultimate waterfalls by Moonmana.
November 26, 2012
xmas stash
Christmas games are allowed from now on, right? Guide Santa to the presents in every level of the fine puzzler Xmas stash by Doomwizard Games.
escape the red planet
Your spaceship has crashed on a red planet. Look around everywhere to find useful items that may help you repair your ship so you can escape the red planet in the latest game by Selfdefiant.
November 23, 2012
November 22, 2012
duotasking
Control a robot and a laser cannon simultaneously in this duotasking puzzle platformer by DigiCroc.
November 20, 2012
furiosity gets a winner! winner gets a possibly amazing prize!
Today is indeed the big day I will reveal the winner and the prize of furiosity! Many people played the game and many people have completed the whole game. But only one person can win: the person who completed everything first, and that was merely two hours after the game was released. I also announced the prize would be possibly amazing for the winner, so Peter Molyneux, in case you still need some inspiration on what to put in your last Curiosity cubelet, please read along ;)
So bring on that drum roll, I will now reveal the winner of furiosity and the prize: The winner is Steven Buck from USA. Steven happens to make nice artistic accent lighting, so please have a look at his lamps here. And now that furiosity gets a winner, the winner gets into furiosity! That's correct, from today on the dreaded last level 40 is gone in the game and I replaced it with Steven. So that's the prize: the winner gets right into the very center of the game! Now isn't that possibly amazing?
So bring on that drum roll, I will now reveal the winner of furiosity and the prize: The winner is Steven Buck from USA. Steven happens to make nice artistic accent lighting, so please have a look at his lamps here. And now that furiosity gets a winner, the winner gets into furiosity! That's correct, from today on the dreaded last level 40 is gone in the game and I replaced it with Steven. So that's the prize: the winner gets right into the very center of the game! Now isn't that possibly amazing?
November 15, 2012
a new bontegame: furiosity
Yes, that's correct, I'm presenting my new game today! This is a bit of a special game since the idea to make this one came to me only a week ago and the game was made in a couple of days. The game was built for this game jam, centered around the theme of making a game in a genre you hate.
If you follow the mobile apps world, you will certainly have heard about 'Curiosity', the pseudo-game by Peter Molyneux where everyone is tapping blocks away from a giant cube with the purpose of clicking away the very last block, and to find out what 'life-changing amazing' thing is inside.
Some people think 'Curiosity' is a genius social experiment, others think it promotes mindless idiocy.
Anyway, it made me create Furiosity on a whim, or what Curiosity would have been if it was actually a game.
Strip away every layer of the game, not mindlessly, but by logical thinking and in the end the first person to solve every level will win something possibly amazing... And maybe that one person is you!
If you follow the mobile apps world, you will certainly have heard about 'Curiosity', the pseudo-game by Peter Molyneux where everyone is tapping blocks away from a giant cube with the purpose of clicking away the very last block, and to find out what 'life-changing amazing' thing is inside.
Some people think 'Curiosity' is a genius social experiment, others think it promotes mindless idiocy.
Anyway, it made me create Furiosity on a whim, or what Curiosity would have been if it was actually a game.
Strip away every layer of the game, not mindlessly, but by logical thinking and in the end the first person to solve every level will win something possibly amazing... And maybe that one person is you!
November 13, 2012
November 12, 2012
monkey go happy: mini monkeys 2
Can you collect all 15 mini monkeys in this new installment of the Monkey GO Happy mini monkeys series by Robin Vencel: Monkey GO Happy: mini monkeys 2.
November 08, 2012
lost underground
Guide three sheep through underground mines, utilising their unique attributes to help them find a way out in the latest Shaun the sheep puzzler lost underground by Aardman Digital.
November 07, 2012
hood episode 4
The final episode in the point and click adventure by Hyptosis. Find out where hood went, why she's there, and if she can be saved in hood episode 4.