Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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December 11, 2012
liquid measure 3
Route water to the pots and fill them all by moving pieces to the right place in the puzzler liquid measure 3 by Smartcode.
What a sham, level 24 I finish (with 1 more cup than I'm supposed to?), hear the end music and then get the "you failed" sign pop up with the blow horn.. What gives?
first test!
ReplyDeleteThis was a great addition to the series, though the music annyoing. Thanks for sharing this one with us, Bart!
ReplyDeleteA new Liquid Measure!!! This series is GREAT! Thanks for sharing! :D
ReplyDeleteIf you explode a teleport with a bomb it makes the game freeze
ReplyDeleteYou have to explode it while water is flowing through.
ReplyDeleteThat's jolly music eh?!..
ReplyDeleteLVL 4 only works if you have it the 'correct' way.. but there are 2 ways to set it up both of which should work.. poor
ReplyDeleteGave up.. too many glitches..
ReplyDeleteLove the game, but agree on the point of annoying music. I hate games that have music that starts and stops between levels.
ReplyDeleteWhat a sham, level 24 I finish (with 1 more cup than I'm supposed to?), hear the end music and then get the "you failed" sign pop up with the blow horn.. What gives?
ReplyDeleteHmm, my bad, I guess you have to finish with the exact number of cups. Switched the 1 and 2 around and it worked out
ReplyDeleteYou have to use every piece? I found a way that works but it won't let me go on until I get the "correct" way. Lame.
ReplyDeleteHey Barte- You should post CP6, it's becoming one of my favourite games of the year :)
ReplyDeleteWow- okay sorry hahahah. Bart not Barte, I'm getting your first and last names mixed up!
ReplyDeleteFun, but I had to stop after a bit because the flashing was giving me a headache. There really needs to be another way to mark the moving pieces.
ReplyDelete