Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 17, 2013

qoosh

Teleport yourself and other objects in order to reach the exit of a science lab in the puzzle platformer qoosh by Aethos Games.

27 comments:

  1. beat it. some very tricky levels. well done

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  2. I like it but I haven't beaten it yet. If I had feelings, they would be hurt ;)
    I'll come back later for more.

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  3. I got bored on level 7. There didn't seem to be any purpose to it. Not going to bother trying to finish.

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  4. I'm also at level 7 and quite desperate: apparently I'll never be as good as my mother, even if I had a mother.

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  5. oooooh... chamber 7 done!
    I used a huge lot of patience in order to move one blue block and a huge lot of slow motion in order to move the third and last one.

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  6. 14 levels for anyone who has not beat it yet...tuff little game I loved it

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  7. Stuck on 12, I think? After Mr. Smith "destroys the warp limiter"? What's left to do? I didn't get an end-of-game, but the only way to go is down, and that's a dead-end. Now what?

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  8. NM, figured it out. Your distance is unlimited, so you can actually go all the way to the little square at the bottom right, then teleport even lower into the new rooms. Yeesh, that wasn't obvious! Heh.

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  9. I loved that game. Obvious Portal hommage, but that's of course perfectly fine. It managed to capture the gameplay quite well, but the voice is nowhere near as authentic and enjoyable as Glados from Portal.

    Enjoyable little game, thanks for sharing Bart!

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  10. I hate Anonymous 1.

    He always say first.

    People with no life does it

    -BF10

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  11. @BF10:

    FIRST!

    (just to prove your point)

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  12. BF10

    Are you here to play the games, or to bad mouth the firsters?

    Firsters are like the changing of the tides and the phases of the moon

    Just let it be

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  13. I enjoyed finishing this game, even if it was annoying.
    Please Bart, ignore the "first" arguement, this is definetly worth a chance at the top 10

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  14. Portal references, yay.
    I can't tell if my computer's just being slow, or if the game stutters on purpose. It's annoying. >_>

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  15. I cant find the candy on level 12! i think its 12. the one where the warp limiter turns on

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  16. OK, decided to give the game a second chance. Made it to level 12, now I'm stuck at the first challenge. I can see I need to crush the beacon with the spike box, but can't figure out how to get the spike box to the beacon.

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  17. platypus/me agian20 January 2013 at 00:52

    Bad ending. Cant find another ending.

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  18. OK, finished. The ending isn't very rewarding, but it was a pretty good game all this considered. I did like the voice overs.

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  19. And now that I've finished the game, I can't break the habit of holding my mouse button down for no reason :/

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  20. Nice game. Interesting puzzles; some quite hard levels.

    Quantum deconstruction? Bit time, but ultimately thematic.

    Very disappointed no proper save/restore/replay levels -- there are a couple I'd like to play again, but not the whole thing.

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  21. finishhhhhhhhhhhhhhhhh

    i dead 323

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  22. Sience??!!

    Do you not have spellcheck?

    (Really awesome game anyway. Thanks a lot Bart!)

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  23. Yay finished level 12!!!!!!
    You don't need to get the first spike box onto the gold spinning thing. Just get it onto the blue button so you can stand of the blue box.

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  24. Thanks Rachel for the typo, you just got yourself a job as spellchecker ;)

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  25. Lovely game!!!!!! Good old style!!! :DDD

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