Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 12, 2013
darktopia
Trapped in an ancient ruin, you will have to explore and gain new abilities to find a way to escape in the platformer Darktopia by Angril.
15 comments:
Michelle
said...
I like this game, graphics are cool. you do have to read a lot though
Was really enjoying this until I hit the ludicrously flashy laser light column things. Made those sections completely unplayable to me. Shame, because this was otherwise really fun, and you so rarely see games with female protagonists.
Like the concept, but the control scheme is all wonky, and don't seem to work half the time for me. I tried changing them but, even though they say they're different in the options it's still zxc and shift. I can't stand platforming games with touchy controls, makes it impossible to play. May just be me though
Hold jump to swim. Game gets quite hard & I don't have enough time to keep killing the same monsters over & over. Might have finished it if I had remapped the keys I guess.
Definitely frustrating at times and it's kind of down to luck to figure out how to damage the final boss, but I don't think it's as bad some of the people above me do.
Are you supposed to go after the possessed colleague or the big shadowy thing first? I was doing great, then I got to the big shadowy dude, and now I'm wondering if I should have gone for the other guy. That would mean that I just wasted a lot of time getting up there. Hmmph.
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15 comments:
I like this game, graphics are cool. you do have to read a lot though
...But I don't know how to read..:(
Was really enjoying this until I hit the ludicrously flashy laser light column things. Made those sections completely unplayable to me. Shame, because this was otherwise really fun, and you so rarely see games with female protagonists.
Lots of fun. Wish for a happier ending, though
Like the concept, but the control scheme is all wonky, and don't seem to work half the time for me. I tried changing them but, even though they say they're different in the options it's still zxc and shift. I can't stand platforming games with touchy controls, makes it impossible to play. May just be me though
Yes this is unplayable for non hardcore gamers like myself
@Justin-
For some reason, changing the keys only works from the menu scree. I had trouble with that too.
Fyi, the newer version of the game v1.1 has fixed the key mapping problem.
I have replaced the game version with the latest v1.1 with the fixed key mappings, cheers!
Stuck behind the boulder in C9 :(
Hold jump to swim. Game gets quite hard & I don't have enough time to keep killing the same monsters over & over. Might have finished it if I had remapped the keys I guess.
The game is... difficult. I am sure it is beatable, but I just don't have the patience for it. Especially with those faces and ghosts near the end.
Definitely frustrating at times and it's kind of down to luck to figure out how to damage the final boss, but I don't think it's as bad some of the people above me do.
Are you supposed to go after the possessed colleague or the big shadowy thing first? I was doing great, then I got to the big shadowy dude, and now I'm wondering if I should have gone for the other guy. That would mean that I just wasted a lot of time getting up there. Hmmph.
OK, the answer was, definitely go after Caleb first. He's easier to beat, and the reward item makes everything else much easier.
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