A bit of bontegames news! Remember I made off to work we go for the No Future Contest? Well, today the 15 nominees were announced and off to work we go is one of them! This means my game will be displayed on an arcade cabinet at the Retro (no) Future Festival from September 18th to October 20th at Visages du Monde in France! See you in Paris? You can find the details and all 15 nominees here.
And there's other exciting news about my games: this week I was honored to be interviewed about my games by Gamasutra, if you're interested you can read that interview here.
And maybe I will have something else exciting in a bit in the comments...
Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - twitter - facebook - youtube - instagram
July 25, 2013
kagi nochi tobira mini 2013
Get a key and use it to open the door, it's the return of kagi nochi tobira with kagi nochi tobira mini 2013.
monkey go happy, guess?
Do you think you have what it takes to guess correctly in the latest installment of the Monkey GO Happy series by Robin Vencel? Monkey GO Happy, Guess?
July 22, 2013
July 19, 2013
July 18, 2013
journalière
Follow the surreal transformation of a commuter on her way to work in the exploration game journalière by Mason Lindroth, another entry for the No Future game development contest.
crush the castle adventures
Joey Betz and Jimp are back with more crazy castle crushing in the physic puzzler crush the castle adventures.
July 17, 2013
pretentious game 3
The finale to the pretentious game series by Keybol. Explore more of the story from each of the characters point of view in the puzzle platformer pretentious game 3.
July 15, 2013
a new bontegame: off to work we go
Here it is, my brand new game: off to work we go. The game is perhaps a little different from my previous games, so here's a little context:
This short game was developed for the No Future Contest, a 'no future' game development contest with technical constraints and with a compulsory theme 'au travail/work it'.
The technical constraint I chose was to not have a single word or letter in the game.
The 15 best games created for contest will be displayed on arcade cabinets during September and October in Paris in Visages du Monde.
That being said, I hope you enjoy off to work we go! Use the cursor keys to move and use the mouse to look around. You will need the Unity webplayer if you haven't installed it.
You find a work facility on a lonely island. But what happens next, is it a strange dream or corporate reality...
This short game was developed for the No Future Contest, a 'no future' game development contest with technical constraints and with a compulsory theme 'au travail/work it'.
The technical constraint I chose was to not have a single word or letter in the game.
The 15 best games created for contest will be displayed on arcade cabinets during September and October in Paris in Visages du Monde.
That being said, I hope you enjoy off to work we go! Use the cursor keys to move and use the mouse to look around. You will need the Unity webplayer if you haven't installed it.
You find a work facility on a lonely island. But what happens next, is it a strange dream or corporate reality...
July 13, 2013
ugly duckling 14
A short continuation of the duckling point and click adventures by Minoto: ugly duckling 14.
July 12, 2013
July 11, 2013
icarus needs
Icarus has fallen asleep playing videogames and become trapped inside a surreal dream adventure. Can you find everything Icarus needs in this game by Daniel Merlin?
July 10, 2013
the gentleman
Take your umbrella, put on your top hat and try to understand the gentleman’s way of life in this puzzle platformer by SoulGame.
time travel knight
You are a knight in a wasteland, what happened? Discover that by going back in time and try to fix everything in the adventure game time travel knight by GlitchyPixel.
July 09, 2013
frank'n'slime
Let the testing by Dr. Frank on his subject Slime begin in the puzzle platformer Frank'n'Slime by Alex Kershaw.
July 08, 2013
google roswell doodle
Today's point and click adventure takes place on the google homepage as a google doodle that celebrates the 66th anniversary of the Roswell incident. The doodle is rolling out across various timezones, and now it has already reached the uk google homepage.
July 05, 2013
blocks with letters on 4
A new edition of the brain-bending anagram puzzle game from Martin Sears: move the blocks around the level and arrange them in the yellow area in such a way as to spell an English word in blocks with letters on 4.
July 03, 2013
brick[bricksmash]smash
Have you ever played a breakout game inside a breakout game? Well now with BRICK[bricksmash]SMASH by Draknek you can. This game is an entry for the No Future Contest for which I'm currently also making a game. The deadline is July 16th so that means a new bontegame pretty soon! So more on that soon, but if you're really impatient I already posted some peeks on my twitter and the bontegames facebook page.
July 02, 2013
monkey go happy, the castle
An evil scientist has turned the mini monkeys into little gargoyles. Find all 15 and turn them back to make the monkey go happy again in the latest Robin Vencel game: monkey go happy, the castle.
July 01, 2013
swap it et 3
Swap the tiles so all the moving gears are in the correct place in the puzzler swap it et 3 by Turb Rono, Liu Wong, Yu Wei and Zver Yshka.
escape from the bungalow
Because the summer is too hot, you came to stay in this bungalow, but can get out again? The latest escape the room game by Tesshi-e: escape from the bungalow. (you can switch between Japanese and English language in the opening screen)