Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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July 18, 2013

journalière

Follow the surreal transformation of a commuter on her way to work in the exploration game journalière by Mason Lindroth, another entry for the No Future game development contest.

17 comments:

  1. Ummmm.......... That had to be the weirdest game in a long time. It wasn't even really a game.

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  2. I love these kind of games! :D

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  3. Sadly, it's painfully slow and chuggy for me.

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  4. So, she turns into a blob? That's it? I guess I won't be getting those five minutes of my life back.

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  5. Is this supposed to show that the game's creator has "No Future", because that is what it says to me.

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  6. That wasn't a game. Period. And the graphics were awful.

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  7. Weird little game this. First time I played I followed the road and the conference did not go well! lol - Then I decided to try it again just to see if I could fall off the road... Opened up a whole new world of possibilities! YOU NEED TO GO OFF ROAD TO PLAY... So far I've taught lots of people to dance but there is obviously SO much more to do and we all know I'm rubbish! lol Will be looking for tips and hints as we go along... A bit like I'm still waiting for a walkthrough for level 25 of BWLO 4! ;)

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  8. That is one bad night mare she had!

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  9. Weird little game. Sort of reminds me of Yume Nikki!

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  10. Is there an ending other than the one where she turns into a blob? That's the only one I can get.

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  11. Okay I definitely don't understand this game...But I guess that's what its supposed to do

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  12. I didn't really like this game. There seemed to have been no real story and no point to any of the items and individuals that you can interact with. I think it was very poorly put together. If this is your competition Bart, than you've got it made in the contest.

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  13. There is a main goal, and also some things you can do on the side. However, it doesn't seem like any of these have an effect on the ending. Maybe they do, and I'm just doing something wrong. Who knows. One of the guys in the board room talks about the creature from the arcade game, but he still melts even if I do the arcade. If there was some sort of response when you do accomplish something, maybe this game would be better.

    Most of it didn't make sense either -- but in a game like this, that's probably the intended effect, and I can appreciate it.

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  14. Too slow & boring to retry it. I went everywhere but there might be an order to it. I am guessing the T.V. has clues.

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  15. do you get any sound or is it silent?!

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  16. Awful. I'll have nightmares =(

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