Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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September 12, 2013

i am level

I am level: an experimental mixture of pinball and platform game by Smiling Bag. Use the left and right arrows to tilt the screen and get the ball rolling, then press or hold space to fire off the gadgets. (note: requires the Unity webplayer)

21 comments:

  1. Yeah well I'm second.

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  2. im third!!!!!!!!

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  3. This game is just awesome!!!!!

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  4. This is an incredibly addicting game, but I can only take it in small doses. Some of the levels make me want to tear my hair out.

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  5. this game is awesome...and it's huge. I hope the developer makes a lot of money off of this since they are letting us play for free

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  6. don't get it at all...

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  7. finally beat it...damn fine game

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  8. Awesome oldschool gameplay. Some rooms looks hard, but isn't. Always is a solution. And Yeah, I also completed all rooms.

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  9. I was hooked, but so sad now because I've finished the game...Had every element; skill, humor, puzzle and lots of levels!! Thanks Bart!

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  10. Wish Unity worked for me.

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  11. how do you finish?
    I got all the screens now what?

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  12. Wow I updated java & stuff works now

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  13. Nice to be able to play a Unity game again. Not sure why most Unity games won't load any more.

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  14. Finished the game & am waiting for my T-shirt. Nice game. Some real hard levels. I was level 10 @ end.

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  15. This comment has been removed by the author.

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  16. Just completed this - really enjoyed it - many thanks! The hardest level was the one to the left of "keepy uppy"...

    Any chance of a sequel?

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  17. Unfortunately, since most browsers stopped supporting NPAPI plugins, games like these are only playable in Internet Explorer or Safari, as far as I know. That didn't stop me from playing it, though; it's a lot of fun.
    I finally beat it today; for me, the hardest rooms were Doctor Hoo and The Chemist. (Mostly The Chemist. Man, that bounce shot is hard.) The first thing I did after I beat it was to switch to Tartan Kilt and go to The Killscreen. I don't recommend that if you have any intention of getting out, because... you know.

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