Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 31, 2014
candy rooms #01
And to stick with the candy theme: all it takes to escape from candy rooms #01 by Funkyland is five candies.
sticky candy puzzle saga
Another candy themed puzzlescript puzzler, transport all the sticky candies to their collection areas in sticky candy puzzle saga by Alan Hazelden.
January 30, 2014
candy's crushes saga
Meet Candy and all of her crushes in Pierrec's Candy's Crushes Saga, a puzzlescript puzzler created for the Candy Jam.
January 28, 2014
escape from mr. k's room 4
Tesshi-e prepared another room for your point and click enjoyment. Can you escape from mr. k's room 4? (note: you can switch the language in the opening screen)
monkey go happy mayhem
So have you got what it takes to make a monkey go happy once more? Find it out in the latest monkey go happy game by Robin Vencel: monkey go happy mayhem. (warning: this time Robin's game is not very challenging)
January 24, 2014
January 22, 2014
clickplay time 4
The play button has gone missing once more. So it's time to go searching for it again in each of the scenes in Ninjadoodle's latest: clickplay time 4.
January 21, 2014
all together
Move all the hearts to the white spots in the puzzlescript puzzler all together by Jonathan Brodsky. Each heart can take only one hit from a laser.
January 17, 2014
linkagedraw
Connect the static parts with the round rotating motors to make the red pen draw exactly over the red drawing in the puzzler LinkageDraw by Masa. If you need a hint for level one, just look at my thumbnail. (note: to disconnect a part, double click that part)
January 14, 2014
January 08, 2014
January 04, 2014
happy new year cat
Yoshio Ishii prepared us a small new year game. Can you find the 8 stars in happy new year cat?
January 02, 2014
scaling the sky
Jump, swim and climb the clouds in the dreamy platformer scaling the sky by William Felkner, Chelsea Howe and Michael Molinari, made in 48 hours for the SF Indie Game Jam.
January 01, 2014
where is 2014?
Where is 2014? Probably hiding somewhere in Mateusz Skutnik's latest point and click game. A very very happy happy new year to all of you! Cheers!