Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 27, 2014

nothing to hide

Nothing to hide is a web demo of Nutcase Nightmare's upcoming puzzle game, an "anti-stealth" game where you are your own watchdog.

17 comments:

  1. :< it froze and crashed my laptop three times. :I

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  2. Awesome idea, but it was agonizingly slow for me.

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  3. This has got to be one of the most interesting game mechanics I have played in a while. I also really enjoy the subversive humor in the game.

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  4. What was the point of this one.... gah! I hated it.

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  5. This game is silly beyond measure

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  6. I really like this game so far (only on level 3) and can only guess that those saying they don't understand the point or that its silly are missing the very serious social/political commentary. Which is too bad and kind of surprising because, at least to me, it makes perfect sense...I really don't know how you can 'not get it'.

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  7. Great game. FANTASTIC message.

    Thanks, Bart!

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  8. I loved the puzzle part of the game, and the storyline, ...wow.

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  9. Very interesting! Haven't played a game quite like this ever.

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  10. Ugh. Sound that can't be turned off.

    I love that.

    Not.

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  11. TO BE CONTINUED! I can't wait!

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  12. I love this little girl! So inncocent...but scared!

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  13. Might be the kids don't understand, but "nothing to hide" is very current.
    I think the people who made up religion knew that having someone watching you all the time keeps you from your own desires.
    We all could do with less hate, overeating, porn, & stealing.

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  14. I would like this a lot better if the game mechanic wasn't so clunky! Very cool gameplay concept and important message.

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  15. I love it! Really cool :) I can't get past level 7 though.

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  16. Interesting commentary, but can't say I liked the mechanics of the game. Especially the fact that I can't put the eye thingies on top of the tables.

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