Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 25, 2014
circular logic
A small and clever platformer also made for the 'connected worlds' themed Ludum Dare 30 game jam: circular logic by Benn Powell.
That was short, but FREAKING TRICKY and damned satisfying. Thanks!
ReplyDeleteHow lovely and tough! I wish it had many more levels!
ReplyDeleteExciting!
ReplyDeleteNice one for a 48 hour game, great idea, excellently executed. Want more levels now :-)
ReplyDeleteThat was short and sweet. :)
ReplyDeleteVery cool game but waaaaay too short. Would love to see about a hundred more levels.
ReplyDeleteSeriously cool!
ReplyDeleteMy favorite new game concept in a long time...more levels please! :-)
ReplyDeleteWow... I did not think I would finish that! Did that win? If not, what did? Awesome game!
ReplyDeleteI actually thought it was kind of easy. Solved it in less than five minutes. Maybe its just me?
ReplyDeleteLiked the game though.
This game made me dizzy. Nicely done for a 48h game, but all that spinning stuff gets to me.
ReplyDeletelove it
ReplyDeleteWas playing the game
ReplyDeleteThen it ended
NOOO!! IT WAS JUST GETTING GOOD!
Seriously though, this was a fun one.
This was AWESOME, but it was way too short.
ReplyDeleteThis is probably one of the best Ludum Dare games I've ever played. Certainly a top-shelf production.
Thanks, Bart!
Phew... How do you get away with making a game like THAT?!? : |
ReplyDeleteThat was excellent. I want more levels!!
ReplyDeleteclever and very interesting. went back and did not plug in the humans.. worth it!!
ReplyDeleteShort, tricky and good. Fantastic puzzle. Thanks Bart!
ReplyDeleteI like the concept, and it was fun to play, but waayy too short, I would love to see more levels with increasing difficulty
ReplyDelete