Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 30, 2016
gear kitty
Gear kitty, a puzzle platformer by Ryan Carag created for the 'ancient technology' themed Ludum Dare 36 game jam.
Cute game. A little jumping/re-spawning glitch at one point but was very playable. While it lacked a little originality, it was very impressive for a LD game.
I enjoyed it, but died a couple more times than necessary because I hadn't realised that the red things were jump upgrades. :P I figured it out though. I also appreciate the fact that checkpoints are close together and can be activated more than once. :P
Very playable and fairly well made for a Raiyumi game, but much shorter and easier than most of his games. Since this is the Ludum version, I wonder if we will see an expanded, more difficult, and slightly less glitchy version at some point in the future?
I didn't have the issues with touchy jumping that others seem to have had. For me it was mostly very smooth. I love this sort of game, where you have to unlock upgrades in order to progress to different parts of the map. Far too short for my liking, I'd love to see it expanded.
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19 comments:
Cute game. A little jumping/re-spawning glitch at one point but was very playable. While it lacked a little originality, it was very impressive for a LD game.
Too short :(
Way, way, waaaay too finicky about exact jumping. Lost interest with the first set of gears to the left.
That was a fun little game! It nicely fit the theme and was impressively "playable" for an LD Game. Thanks for sharing with us, Bart!
enjoyable game but this is it? way too short... I just love that kind of game
Totally not for me. Gave up after I got the second red pill or whatever it is.
Jumping is reaaaalllly touchy. Takes away most of the fun.
Easy and cute, and short. 6.5/10
I really wish someone had told me that it was possible to save at checkpoints.... I used a few more attempts than necessary..
I give up! i cannot amke the first jump to the right. left is all fine and easy.
You have to go left first to collect a double jump, only then will you be able to explore the part on the right, cheers!
I enjoyed it, but died a couple more times than necessary because I hadn't realised that the red things were jump upgrades. :P I figured it out though.
I also appreciate the fact that checkpoints are close together and can be activated more than once. :P
All in all a really cute, neat little game.
How doy ou double jumpt hen? i have gotten the double jump item. Never able to double jump though.
wow, insanely short
Very playable and fairly well made for a Raiyumi game, but much shorter and easier than most of his games. Since this is the Ludum version, I wonder if we will see an expanded, more difficult, and slightly less glitchy version at some point in the future?
I didn't have the issues with touchy jumping that others seem to have had. For me it was mostly very smooth. I love this sort of game, where you have to unlock upgrades in order to progress to different parts of the map. Far too short for my liking, I'd love to see it expanded.
I enjoyed this but it was too short
I love this game,but is too short
Congratulations
I`ts great
Did not work at all. No double jump although I found the item on the left. Gave it three tries with site reloads. No matter. Poor.
Flash Update didn't help.
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