bontegames
Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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12 comments:
I think this is a love-it-or-hate-it "game," and I did not love it. Still, thanks for sharing, Bart!
Not a big fan after the first 5 minutes, but I liked to think the voice was Rogelio De La Vega (from Jane the virgin)
Made it to 85% achievements completed and lost interest. It is an interesting way to show people how much a site can track what you are doing.
There are some achievements I have tried but am not getting, such as zig zag across the screen, moved fast, and dragged nothing on the button, as well as others. I have moved my mouse as fast as I can and it still won't get the achievement. Is anyone else having these troubles?
Otherwise, I do enjoy achievement games, and this one is an interesting interpretation, just wish the achievements were a little easier to get, i mean holding the button for 10 minutes straight
Some of the ACHiEvements unlock / display but they don't activate even though they were done.
Fun
Anonymous@00:49 - The achievements are still unlocked, but sometimes you have to refresh the site to get them to display. Your progress should be saved if you accepted the cookie.
That was silly. And not the fun kind of silly.
Oddly satisfying; but then I'm known to be weird. Up to 93%....
Very good concept! How far would I change my normal behaviour to get an achievement? A "game" that illustrates, how much we reveal every day online. Thx for sharing, Bart!! :)
Maai kot, wat uh terribbel duts eksent...
I started, got about 37% of the achievements, then saw that this thing was going to take like a half hour of my time (at least two 10-min assignments) and gave up. I'm a quitter, I know, but I like there to be at least some aspect of a game that's more interesting than a button and achievements.
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