Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 24, 2017

mine of sight [browser]

What if Minesweeper had more than one type of clue? Well then you get the puzzler mine of sight by ZBlip. Dig and flag all the mines by deduction using all the clues.

22 comments:

  1. I love this twist on the rules.
    It mixes 2 of my favorite games.

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  2. Love this, good exercise for my brains :)

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  3. Creative, but there's actually already a type of puzzle like this, called Shady Puzzle :)

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  4. No it is half shady & half minesweeper.

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  5. Paperback Writer26 January 2017 at 13:09

    I really like puzzle games like that, reminds me of a mix between Minesweeper & Hexcells.

    But can someone tell me how many levels this game has? After finishing the levels 1-79 i dont get any new levels. But I still can scroll in the menues to "LEVELS 91-121" but its empty. Seems strange to me...

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  6. Ok I don't like the way the game gets you to click this box to remember that you did the level, and then when you come back and play again, the box now says your going to follow on facebook or something. It feels like the programer is trying to click bait me.

    Also Paperback Writer : the site says there will be more levels soon.

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  7. Remember me, save your progress , follow on facebook or twitter ect. pretty standard stuff.

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  8. This is amazing. I'm into the 30s right now and I absolutely love it. It's like Minesweeper, Oh n0, and Oh h1 had a baby.

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  9. I really loved playing it!!! Thank you very much, Bart, for sharing this one with us! :D ... I'm looking forward for new levels.

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  10. Level 25 appears to have two possible solutions, but only one is "correct".

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  11. I had to stop and really look hard for the way to proceed on 25 & 27.
    Logic always shows the way.

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  12. A small bug on level 50.
    a 2 , a 3 & a 2 don't grey out.
    It still works though.

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  13. Level 25 actually has only one possible solution.

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  14. Another small bug.
    The lonely hearts don't grey out.

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  15. Yet another smaller bug.
    Sometimes going grey = removed.
    eg. on #74 the first move of 0square.

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  16. That's not a bug, it auto removes the zero areas like in minesweeper.
    Also I don't think the lonely hearts are supposed to get greyed out.

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  17. Really not understanding level 42. The sight boxes that can see mines in multiple rows. One box says it can only see 1 mine, but I've been blown up by 3 different mines that it can see.

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  18. Anonymous 31 January 2017 at 02:21,
    I did the exact same thing on 42, kept getting blown up and not understanding why, until I realized... that level switched to "bordering" boxes, not "sight" boxes. :)
    After that, it was easy.

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  19. That small bug on level 50 was 4 dif #1 not greying out & a 2 or 3 also.
    I also think they should have text every time a new idea is introduced.
    Even if it is just a new combination of ideas.

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  20. There are new levels out for a while now, 80 to 120.
    The new direction type doesn't always grey out.

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  21. I don't know if anybody still looks at these comments.
    I just want to say that level 90 was hard to work out.
    My wife just keeps track of her guesses but I got through with logic.

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  22. There is a small mistake on level 117.
    It shows a 3 way connect & the 3s share 2.
    There are 2 that share 0 like it says.

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