Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - twitter - facebook - youtube - instagram
March 21, 2018
dreams and reality [browser]
A personal hand drawn platformer about climbing your dreams: dreams and reality by Alce.
Did y'all play the same game I did? This one was really bad. The movement was so slow and molasses-like. It was just a terribly repetitive use of the one (not very interesting) mechanic about making platforms. It was also so dark to the point of it being hard to see in places. And if you did happen to fall or want to go exploring, there was absolutely no sense of where you should be going. Thumbs way down on this one.
I'm with Anon^^. The mechanics were boring and not really challenging; the only challenge was figuring out which direction to go. And the message at the end wasn't a bad one, but hardly profound -- it was pretty much greeting-card level "inspiration."
Apparently, I'm not understanding or missed something. I can do short climes, and got to the plateau in the middle of "the world". But I can't get to the obvious floating platforms above me. The "dream" platforms disappear long before they are high enough to get up there. I have a feeling the clouds are involved...but I just fall through those.
Intro quite long, then unable to go anywhere apart from left to right. Sorry Bart - don't like this one.
ReplyDeleteThere's a little tutorial in the beginning: you have to hold the space key (+ left or right arrow) to build extra platforms.
ReplyDeleteAha - got it now. Don't know how I missed the tutorial. Lovely little game. xxxxx
ReplyDeleteThis was such a nice little game. Love the message at the end xx
ReplyDeleteNice little game, actually. Enjoyable.
ReplyDeleteThank you, Bart!
Did y'all play the same game I did? This one was really bad. The movement was so slow and molasses-like. It was just a terribly repetitive use of the one (not very interesting) mechanic about making platforms. It was also so dark to the point of it being hard to see in places. And if you did happen to fall or want to go exploring, there was absolutely no sense of where you should be going. Thumbs way down on this one.
ReplyDeleteI agree the animation could have been faster and smoother, but all in all a good game with a nice message :)
ReplyDeleteI'm with Anon^^. The mechanics were boring and not really challenging; the only challenge was figuring out which direction to go. And the message at the end wasn't a bad one, but hardly profound -- it was pretty much greeting-card level "inspiration."
ReplyDeleteApparently, I'm not understanding or missed something. I can do short climes, and got to the plateau in the middle of "the world". But I can't get to the obvious floating platforms above me. The "dream" platforms disappear long before they are high enough to get up there. I have a feeling the clouds are involved...but I just fall through those.
ReplyDeleteWhatever....
Mechanics were too difficult for me to get anywhere easily, so I just stayed in place listening to the lovely melody.
ReplyDelete