bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 14, 2019

generator [browser]

Try to find a way to get the battery in its place to beat the 20 levels of the sokoban-style puzzle game Generator by Felipe Nyunesu.

13 comments:

WeeEck said...

pretty simple block pusher, fills a tea break.

Anonymous said...

15 levels to teach the game.
Feels like there should be more.
Cute little game.

Anonymous said...

Nice and tight. Thanks for the recommendation!
Could do with another 10 levels though.

Anonymous said...

As extra you get the numbers in yellow when you've done the level in the minimum steps.

Anonymous said...

It's a bit too simple for my tastes. Still, it's pretty enjoyable.

Hespetr3 said...

Cute and simple. Could have more levels.

JohnReese said...

Nice distraction, cool variations on the genre.
One question : why isn't the battery immediately attracted by the magnet and falling in the hole in level 20 ?

Urban Garlic said...

+JohnReese -- the battery *is* attracted to the magnet, but batteries stop short of holes. You can experiment with this mechanic on level 19, where the behavior is the same.

JohnReese said...

@Urban Garlic
I just tried in level 19 and the battery actually hovered over the hole. Worst is I was able to push it, hover over the hole myself, then leave it. After that, I wasn't able to go above the hole anymore...

Anonymous said...

Did anyone succeed to end level 20 with the least amount of moves?

Anonymous said...

Got it: (SPOILER) After positioning the second stone in front of the hole, also push the magnet to the right before knocking the stone into the hole.

Catherine Munson said...

Fun wish there were more.

Siobhán Long's sister said...

Fine little game.

 

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