Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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April 06, 2020
slide together [browser]
Combine all the green blocks together in one group, that's the goal in each level of Slide Together, the latest puzzle game by Robert Alvarez.
It is fun. I'm stuck on level 12. Is the "2" square any use? I guessed I should use it to get one or more of the X boxes to a useful position, but I couldn't hit them with a single square. Once I picked up the second, I could move the X boxes to various places, but not to anywhere useful.
For #12 you need to grab your buddy & slide into the gap to finish. That requires an x to stop against. Yes you need the "2" & it kind of gives away the route.
Thanks, I've got no. 12 and now I'm stuck on no. 13. Have you solved it? I think I need to start by picking up the top one ... or maybe not. I am sure that I can't start with the one that's right there, but once I don't, I can't work out how to get back to it from the right direction. Have to make a C shape, keep ending up with a square or a zigzag!
OK, there is no way # 17 can be done, right. There are no stops between the lower bouncers. Therefore you can't pass by without getting hit. I managed to make a shape that could take a hit. However I was still unable to pass through.
I'm now stuck on level 22. The first green square must make a vertical, otherwise I can't get to the others, but once I make a vertical 2, I can't get past the bouncer. I can move the block at the start, but not to anywhere useful?
Level 24 seems to be another one with lots of apparent routes and only one solution. So many ways to fail at the last hurdle! I think I need to get the crate (the movable X) over to the left, but I can't see how ... Of the first two green squares, am I right in thinking that I can't reach the top one until I pick up the other one as a vertical bar?
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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14 comments:
nice music.
fun till level 13.
It is fun. I'm stuck on level 12. Is the "2" square any use? I guessed I should use it to get one or more of the X boxes to a useful position, but I couldn't hit them with a single square. Once I picked up the second, I could move the X boxes to various places, but not to anywhere useful.
For #12 you need to grab your buddy & slide into the gap to finish.
That requires an x to stop against.
Yes you need the "2" & it kind of gives away the route.
Thanks, I've got no. 12 and now I'm stuck on no. 13. Have you solved it? I think I need to start by picking up the top one ... or maybe not. I am sure that I can't start with the one that's right there, but once I don't, I can't work out how to get back to it from the right direction. Have to make a C shape, keep ending up with a square or a zigzag!
Hint for 13: first create a 3-long vertical segment, then complete the two tips of the C last
OK, there is no way # 17 can be done, right.
There are no stops between the lower bouncers.
Therefore you can't pass by without getting hit.
I managed to make a shape that could take a hit.
However I was still unable to pass through.
Some shapes can go through the lower bouncers on #17, such as a zig-zag
Anonymous on 11th, thanks...
Anonymous on 13th: Not every zigzag, though...
Now I've reached level 18, time for a break
Is level 23 solvable? It feels like there is an early choice, then you can't get back to that spot...
Nevermind about 23... took me forever, but I got it
I'm now stuck on level 22. The first green square must make a vertical, otherwise I can't get to the others, but once I make a vertical 2, I can't get past the bouncer. I can move the block at the start, but not to anywhere useful?
In 22, there's definitely a way to slide the vertical-two to the right, while staying at least a square away from the bouncer
(ALSO: 23 is such an enormously well-designed level)
re. level 22: d'oh, how did I not see that? Too late at night, I guess.
It'll take a while to solve level 23, though. So far I can get 3 of them but only by cutting off access to the last one ...
Hurrah, got level 23!
Level 24 seems to be another one with lots of apparent routes and only one solution. So many ways to fail at the last hurdle! I think I need to get the crate (the movable X) over to the left, but I can't see how ... Of the first two green squares, am I right in thinking that I can't reach the top one until I pick up the other one as a vertical bar?
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