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August 31, 2020
all for hime [browser]
Help Hime to reach the exit in each level of the box filled puzzler All For Hime by Ryochan Company. Hime can't push boxes so you will need some help and sacrifices from friends. (controls: cursor keys, R key to restart a level)
12 comments:
Anonymous
said...
Not too hard, unless your going for low score. best is 647, I got over 1k
I dunno, I'm pretty thoroughly stuck on stage 11 (got box in water and 2 friends in top left area, one near other button; can't get the 2 lined up far enough left of Hime); also, is there a way other than muting the tab to get rid of that jaunty music? It's OK on the easy levels ... Perhaps I need to leave the box on the button and step on a friend to cross the water, but I'll try that another time. I should have stopped for tea an hour ago!
Nice. Though a music mute, as well as an undo button and a level select . . . oh well, the eternal plaints. Toughest was the last of the EX levels. Had to remember the traits of each character, which I didn't for a while.
Hint #1 don't forget you can push multiple crates in a row, which might let you get a crate into a place that seems like it's protected by spikes
Hint #2 If you follow the first hint, don't forget that you can push crates back out into the central area using one of the character's spike-walking ability.
Amazing game. But I have no idea how to solve the last stage (extra stage EX 3).
When I see it right all 5 persons have to survive. And no matter what I do, I cant free the robot without killing the hat guy. My best guess is blocking the upper left corner for the main character, but for that I am 1 box short.
You've got the right idea about blocking the upper left corner, as that will allow you to get the robot down to push a crate into the water. Not sure what you had planned for the other crates, but I totally avoided using one of them, with three used to fill water holes and the other to perform the spike-blocking manoeuvre discussed above.
@Frobisher Thanks for your help. I just tried it again and it was no problem at all.
I thought I needed two boxes to block the corner. I totally forgot that the main character can't push boxes, so one box on top of the spikes was clearly enough :)
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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12 comments:
Not too hard, unless your going for low score.
best is 647, I got over 1k
I dunno, I'm pretty thoroughly stuck on stage 11 (got box in water and 2 friends in top left area, one near other button; can't get the 2 lined up far enough left of Hime); also, is there a way other than muting the tab to get rid of that jaunty music? It's OK on the easy levels ...
Perhaps I need to leave the box on the button and step on a friend to cross the water, but I'll try that another time. I should have stopped for tea an hour ago!
Nice. Though a music mute, as well as an undo button and a level select . . . oh well, the eternal plaints. Toughest was the last of the EX levels. Had to remember the traits of each character, which I didn't for a while.
@Unknow yesterday yes you have to leave the box on the button.
One of Hime's friend does not sink in water and can be stepped on.
stuck on stage 14, any hint ?
For 14:
Hint #1
don't forget you can push multiple crates in a row, which might let you get a crate into a place that seems like it's protected by spikes
Hint #2
If you follow the first hint, don't forget that you can push crates back out into the central area using one of the character's spike-walking ability.
thanks, forgot about hint#2 :-)
Managed to get exactly 1000 steps, good little game, I like the gameboy-esque graphics and colours.
I think I'm spoilt by the inherent puzzlescript undo function. When you get to a game that doesn't have an undo it gets frustrating.
Finished in 885. (How did I do that?) 14 is tricky; I would have taken another break if it would remember where I'd got to.
Amazing game. But I have no idea how to solve the last stage (extra stage EX 3).
When I see it right all 5 persons have to survive. And no matter what I do, I cant free the robot without killing the hat guy. My best guess is blocking the upper left corner for the main character, but for that I am 1 box short.
You've got the right idea about blocking the upper left corner, as that will allow you to get the robot down to push a crate into the water. Not sure what you had planned for the other crates, but I totally avoided using one of them, with three used to fill water holes and the other to perform the spike-blocking manoeuvre discussed above.
@Frobisher Thanks for your help. I just tried it again and it was no problem at all.
I thought I needed two boxes to block the corner. I totally forgot that the main character can't push boxes, so one box on top of the spikes was clearly enough :)
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