Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 12, 2021
loop deleter [browser]
A puzzlescript puzzler about getting things stuck in loops and then removing them from existence: Loop Deleter by Zachary Barbanell. (Z key to undo a move, R key to restart a level)
@Anonymous: I never play them, so I never have that problem, but I can see how that would suck. I guess I'm spoiled by modern tech. I suppose a good puzzle is still a good puzzle, even without fancy graphics and animation. But I need the fancy graphics and animation.
Figured out level 15. I originally thought the idea was to get the purple pieces lined up so they push the red block in a square, but that's not the case. Best hint I can give without the actual solution is that one purple piece needs to be holding the red block in a loop while also stuck in a loop between two other purple pieces.
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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9 comments:
Nothing against this game, but I felt the need to say I have never liked any puzzlescript game.
Nice Game,
Starts simple and then the levels getting harder and harder...
Figured them all out except 13 and 15.
@steven miller You can never find walkthroughs for any of them thus you never can finish them if you get stuck.
@Anonymous: I never play them, so I never have that problem, but I can see how that would suck. I guess I'm spoiled by modern tech. I suppose a good puzzle is still a good puzzle, even without fancy graphics and animation. But I need the fancy graphics and animation.
Didn't figure levels 13 and 15 out yet.
Figured out 13. If two purple pieces are pushing on the same spot, even at a 90 degree angle, whatever is there won't move.
Figured out level 15. I originally thought the idea was to get the purple pieces lined up so they push the red block in a square, but that's not the case. Best hint I can give without the actual solution is that one purple piece needs to be holding the red block in a loop while also stuck in a loop between two other purple pieces.
I have no idea how do finish level 11...
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