bontegames
Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - bluesky - facebook - youtube - instagram
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If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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7 comments:
Awesome find, Bart. Thanks! Once you figure out those little clocks, it's like planning the segments of a trip. We get some spicy irony, too: the dot isn't actually silent.
I want to find a nicer way to phrase this, but can't without being dishonest: That was really boring. I stopped playing at level 9 because there's hardly anything to this game.
Kind of cute, but without any truly interesting logic or game play. I think 15 levels is pretty much enough for me....
I'm with PK and TiCKed, every level can be solved on the first try. For a good puzzle game, by level 15 I should be pulling my hair out and questioning my intelligence. See: many PuzzleScript games
@Matt: Then there's Rosden Shadow, where the hair-pulling usually begins around level 2.
@Anonymous oh god there goes my weekend. THANK YOU!
The game quickly started to get tedious and I was waiting for a new level with some different variations. And then it was done - and they want me to play more tedious levels on an app? No thanks.
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