Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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October 14, 2022
hourglass temple [browser]
They say that in a faraway land, there's a place where time runs both ways: Hourglass Temple, a puzzlescript puzzler by TophWells. (Z key to undo a move, R key to restart a level)
To anonymous above That's not a bug. It's what makes the game difficult. Yellow blocks drop, but pink blocks don't. You can put down yellow blocks everywhere, but not pink blocks. Think harder.
For level 15 you need to figure out how to get the pink block out of the lower section on the far right. To do that you need to 1) figure out places for both yourself and the box for you to be able to lift it to the main section, and 2) how to get there. That's the best I can say without a spoiler.
To anonymous at 14:33 for level 15 ************ spoiler *************** The following are written backwards (from right to the left) hgih pu yaw morf sexob knip eht tfil nac uoy ************ spoiler ***************
Nice game, the pink box mechanic took a little time to work out and 23 was definitely the hardest after I tried to simplify my approach to 19 based on Anonymous' comments.
Some levels were good and obvious, some had to think a bit, especially those that needed some block shuffling. Reminded me a little bit of 'I need my assistance' that Bart posted back in June, so if you like this, try that one next if you haven't already.
This was a nice one -- like some of the other comments, I think the level of difficulty was pitched really well, at least for me. Difficult enough to be interesting and satisfying to solve, but not so difficult that it takes days or pages of diagrams or walkthroughs to get there.
I also appreciate the free level selection from the start.
Level 24 . . . Build the staircase one space away from the wall (with the pink block as the top stair) and then climb up to drop the gold brick down next to the wall. Hope that helps.
#24 confounds me. I hope someone puts a walkthrough up on the site at some point. Really great puzzles and thanks for sharing it amongst the noise that can be itch.io !
Gurer vf ab jnl gb trg gur ybjre yrsg fgnve oybpxf naq lbhefrys nyy bire gb gur evtug unaq fvqr. Ohg lbh arrq gur cebcregvrf bs gubfr cvax oybpxf gb fpnyr gur gjb jnyyf ba gur evtug fvqr va beqre gb trg gb gur rkvg. Fb svther bhg ubj gb fjnc fbzr oebja oybpxf gb or gur yrsg fgnvef naq yvorengr gur cvax barf lbh arrq.
So having replayed it a few times, it seems to me that the apparent symmetry of the beginning and ending screens, plus the weird non-reachable parts of the otherwise-trivial level 25, suggests some kind of easter-egg?
But I'm not seeing it. Possibly I am over-thinking it...
Hi! I'm so glad you enjoyed my game! I loved your Flash games back in the day.
ReplyDeleteNot to hard, not to easy. Just the right level for me. (I hate those MENSA level puzzlescript games!) Thank you... lots of fun!
ReplyDeleteAfter the ⏳ level I kept getting places where the guy refused to drop the block.
ReplyDeleteIs this a bug?
To anonymous above
ReplyDeleteThat's not a bug. It's what makes the game difficult. Yellow blocks drop, but pink blocks don't. You can put down yellow blocks everywhere, but not pink blocks. Think harder.
Nice game!
ReplyDeleteStuck on # 15.
ReplyDeleteFor level 15 you need to figure out how to get the pink block out of the lower section on the far right. To do that you need to 1) figure out places for both yourself and the box for you to be able to lift it to the main section, and 2) how to get there. That's the best I can say without a spoiler.
ReplyDeleteI'm stuck on level 19. Any hints for that one?
Never mind, just figured out 19. Power of posting & I was making it way harder than it needed to be.
ReplyDeleteTo anonymous at 14:33 for level 15
ReplyDelete************ spoiler ***************
The following are written backwards (from right to the left)
hgih pu yaw morf sexob knip eht tfil nac uoy
************ spoiler ***************
hope that helps
Nice game, the pink box mechanic took a little time to work out and 23 was definitely the hardest after I tried to simplify my approach to 19 based on Anonymous' comments.
ReplyDeleteSome levels were good and obvious, some had to think a bit, especially those that needed some block shuffling. Reminded me a little bit of 'I need my assistance' that Bart posted back in June, so if you like this, try that one next if you haven't already.
This was a nice one -- like some of the other comments, I think the level of difficulty was pitched really well, at least for me. Difficult enough to be interesting and satisfying to solve, but not so difficult that it takes days or pages of diagrams or walkthroughs to get there.
ReplyDeleteI also appreciate the free level selection from the start.
really good little game!
ReplyDeleteI'm missing something in #24. Can't get the 3rd pink block to the right...
ReplyDeleteLevel 24 . . . Build the staircase one space away from the wall (with the pink block as the top stair) and then climb up to drop the gold brick down next to the wall. Hope that helps.
ReplyDelete#24 confounds me. I hope someone puts a walkthrough up on the site at some point. Really great puzzles and thanks for sharing it amongst the noise that can be itch.io !
ReplyDeleteHere's a Rot 13 hint for level 24:
ReplyDeleteGurer vf ab jnl gb trg gur ybjre yrsg fgnve oybpxf naq lbhefrys nyy bire gb gur evtug unaq fvqr. Ohg lbh arrq gur cebcregvrf bs gubfr cvax oybpxf gb fpnyr gur gjb jnyyf ba gur evtug fvqr va beqre gb trg gb gur rkvg. Fb svther bhg ubj gb fjnc fbzr oebja oybpxf gb or gur yrsg fgnvef naq yvorengr gur cvax barf lbh arrq.
@Stage
ReplyDeleteI don't get your point, if I build the stair case away from the wall, I can't climb up anymore ???
Finally got it : hint for level 24 : to get the last pink block, rearrange the blocks before throwing the yellow one.
ReplyDeleteSo having replayed it a few times, it seems to me that the apparent symmetry of the beginning and ending screens, plus the weird non-reachable parts of the otherwise-trivial level 25, suggests some kind of easter-egg?
ReplyDeleteBut I'm not seeing it. Possibly I am over-thinking it...