Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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March 03, 2023
uproot [browser]
A quaint puzzle platformer about an onion's quest for sunlight: Uproot by AntB225.
who else spent longer than they should randomly clicking the screen wondering why the game hadn't loaded, before they scrolled down and saw 'run game'....?
- Janky, sluggish platforming physics. - Unneeded elements all over the place, presumably because I broke intended solutions - Frustrating interaction between the camera scrolling and the root-dragging mechanic - "Puzzles" were generally trivial
An appeal to budding game devs out there: Platformers are really easy to make, so they're a tantalizing first option, but good platformers are very hard to make, so don't fall for the trap. Try something else. (Good puzzles are pretty tough to craft too.)
This is horrible. If you get stuck because of not moving a root just the right way, you get to start over a long, long way back. Sucks. Play something else.
This would be enjoyable if up/W also jumped. Right hand is being used to drag the roots with your mouse. Left hand is on WASD to move around, but jump is space? I'm sure it's intuitive to PC gamers who use a lot of keys, but for a simple platformer it doesn't make sense to leave W completely empty.
Neat idea, but I am not a fan of the control scheme -- the combination of mouse-drag based controls and the auto-scrolling of the background was difficult for me, and also takes me out of the game a bit. Also, for me, not at all touchpad-friendly.
Clever puzzles, though. If you enjoy that sort of thing, it's worth a look.
who else spent longer than they should randomly clicking the screen wondering why the game hadn't loaded, before they scrolled down and saw 'run game'....?
ReplyDeleteNice easy game.
ReplyDeleteDon't waste your time going backwards from 99.
I didn't use the last few items.
Well, that one was just plain bad
ReplyDelete- Janky, sluggish platforming physics.
- Unneeded elements all over the place, presumably because I broke intended solutions
- Frustrating interaction between the camera scrolling and the root-dragging mechanic
- "Puzzles" were generally trivial
An appeal to budding game devs out there: Platformers are really easy to make, so they're a tantalizing first option, but good platformers are very hard to make, so don't fall for the trap. Try something else. (Good puzzles are pretty tough to craft too.)
Très agréable moment de détente sans prise de tête.
ReplyDeleteMerci
This is horrible. If you get stuck because of not moving a root just the right way, you get to start over a long, long way back. Sucks. Play something else.
ReplyDeleteWell I liked it.
ReplyDeleteAlso there are save points.
I ran it with fullscreen.
Very very nice!
ReplyDeleteThis would be enjoyable if up/W also jumped. Right hand is being used to drag the roots with your mouse. Left hand is on WASD to move around, but jump is space? I'm sure it's intuitive to PC gamers who use a lot of keys, but for a simple platformer it doesn't make sense to leave W completely empty.
ReplyDeleteNeat idea, but I am not a fan of the control scheme -- the combination of mouse-drag based controls and the auto-scrolling of the background was difficult for me, and also takes me out of the game a bit. Also, for me, not at all touchpad-friendly.
ReplyDeleteClever puzzles, though. If you enjoy that sort of thing, it's worth a look.
For the first anonymous: same thing happened to me! XD
ReplyDeleteI loved this little game, I liked that there are several solutions for a problem, I really enjoyed it! Control was fine for me.