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bontegames
Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - bluesky - facebook - youtube - instagram
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If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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14 comments:
Most challenging indeed! Need more work on lighting in my opinion. Good game nevertheless.
That was a good challenge! Agree that it would be better if it wasn't as dark, especially for people with low vision.
Yeah, clever mechanic, imperfect graphics. More contrast between the boxes and the outer enclosure would help.
Yes it was a bit dark, but I'd rather that than too bright.
Don't worry about saving your progress as +/- selects at any time.
I had to sacrifice a few tools to get to the end.
one funny thing to note: only level 2 had blocks drop into place.
Well, contrast depends on there being light and dark at the same time. Just speaking for myself, I do have low vision and need light. The world-wide trend towards everything being in dark mode is really playing heck with my ability to see what's on the screen. I'm most appreciative of software designers who provide a light/dark choice, so we can all play.
Nice, clever, and challenging...
Agree that the layout could be optimized, however
Nice challenges. Level 12 was clever.
I'm stuck on Level 12!!! SO CLOSE
I have absolutely no idea how level 6 is even possible! But evidently, it is.
FINALLY PASSED 12!!!!
Oh, I get level 6 now. Doy.
I can't figure out 12 - is anyone still out there that could give me a hint?
Anonymous 19 June - are you annihilating the top gray barrier block before the four blocks drop?
I enjoyed this a lot. I liked the camera angles and 3D aspect.
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