Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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May 22, 2024
puzzle castrum [browser]
Slide blocks to make your way into a big castle in the puzzle game Puzzle Castrum by Carlos MartÃnez de Celis. Note: the Z-key is your friend to undo moves, but don't use the R-key as it resets the game completely.
Nice game, though it didn't seem the levels got harder as I would expect. There were a couple rooms near the end that were almost "automatic", in the sense that you had only one possible move at each step.
> Some games have a lot of back tracking & replaying this way. They make you fill holes, or make bridges between islands.
Yeah, I guess for a holistic puzzle; this one was very level-based, and the blocks you brought in from previous levels didn't actually ever matter? (I really wonder why resetting per level wasn't possible?)
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5 comments:
Let me be the FIRST to say "Nice game."
In general, pretty fun and the mechanics are solid
Pushing a block out to the next level feels like cheating, or at least dangerous, don't think I've seen that mechanic before
Referring to last comment:
Some games have a lot of back tracking & replaying this way.
They make you fill holes, or make bridges between islands.
Nice game, though it didn't seem the levels got harder as I would expect. There were a couple rooms near the end that were almost "automatic", in the sense that you had only one possible move at each step.
> Some games have a lot of back tracking & replaying this way.
They make you fill holes, or make bridges between islands.
Yeah, I guess for a holistic puzzle; this one was very level-based, and the blocks you brought in from previous levels didn't actually ever matter? (I really wonder why resetting per level wasn't possible?)
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