Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 08, 2024

lodge [browser]

You find yourself trapped in a strange place... Welcome to LODGE, a mini-escape game set in a seaside house. It's the latest escape the room game by Colorbomb.

22 comments:

  1. Got most of the way, then had to find a walkthrough because
    V pbhyqa'g ybbx haqre gur gnoyr, ab znggre jurer V pyvpxrq.

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  2. Anonymous @Anonymous, I could find the clue when the light was switched off

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  3. @Anon 17:58 Pnaabg ybbx haqre gur gnoyr ab znggre jurer V pyvpx. V rira ybbxrq ng gur jnyxguebhtu naq fybjrq vg qbja gb frr rknpgyl jurer gurl pyvpxrq.

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  4. I figured out what happened: Vg jnfa'g yrggvat zr ybbx haqre gur gnoyr orpnhfr V qvqa'g hfr gur ehoore onaq ba gur pybpx. V jnf noyr gb frr gur jbeqf jvgubhg vg. Ohg V jrag onpx naq chg gur onaq ba, gura vg nyybjrq zr gb ybbx haqre gur gnoyr.

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  5. Fun as usual, but oh my god, at least give us an option for turning off the sway as the mouse is moved around; that's incredibly annoying/distracting.

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  6. Are there multiple endings?

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  7. Thanks, Anonymous@20:19. I did the same thing you did.

    Interesting that it blocks on that one, because when replaying to try your fix, I found that it doesn't block most others. For example I could open the door without solving the preliminary puzzles.

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  8. Good game, but it always seems like better design should make it unnecessary to block access to something until after a required clue is found. The illusion of physical interaction is broken when you can't look under something until after doing some physically unrelated thing.

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  9. Another beautiful and fun Colorbomber. Thanx. Loves those ranchero skylights, even if they never play a part in the game. Ending seems ambiguous. More than one ending?

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  10. Ugh. No save and it crashed on me.

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  11. Replayed our way there in about 13 minutes and solved it, but is it really that hard to have a save option?

    Anyway, fun game.

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  12. I don't like the ending I got.
    It is no wonder everyone is asking for a better ending.
    The question mark suggests another ending or a sequel.
    However I feel like I died, and not by drowning like I would expect.

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  13. Anonymous @14:49 (and others) -- I agree about the ending. V sryg yvxr V'q bcrarq n tngr sbe Alneyngubgrc, gur Penjyvat Punbf, gb pbzr naq qrfgebl gur jbeyq, ohg V'ir orra ernqvat Ybirpensg yngryl.

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  14. This was very well polished, but agreed with others about the ending being frustrating.

    Also, I ended up brute-forcing one of the items to open the door -- I don't think I ever saw one of the clues.

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  15. Addendum: Found it instantly when replaying. Power of posting is still with me.

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  16. Wow! The "aha moments" in that one were incredible and so rewarding!!!!

    01:10:31, 2431 clicks :)

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  17. It is very rare that I criticizing a game, because I appretiate the effort they put it in and provide it to play it free, so I am not supposed to complain. But this one just drove me crazy, and not the positive way. It is a very nicely designed escape game, but the puzzles are really annoying, I not mean hard, what I mean is not logical and I stuck too many times even when I had the right clues. (Examples: tictactoe game with a ridiculous, meaningless rule; easily readable clue which doesn't work without a certain item; way too much clicking for getting the letter codes; when I got the letters for the final puzzle, I had no idea of some what supposed be, so I had to check a walkthough to figure out; also mistaken 4 to 9; really unsatisfiying ending). And on top of this the shaking of the screen for mouse moves, aaaargh. I think this game would need some improvement, sorry.

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  18. I really enjoy the graphics and aesthetic of these games, the lighting makes everything feel so cozy and I can't imagine the work that goes into that. I do think some of the puzzles in this one could've used some editing (ambiguity of some letters/numbers for instance), but the overall ideas were satisfying to figure out.

    I never did figure out the tic-tac-toe game, although I got an ending without ever solving it. (If anyone knew that trick please let me know!)

    Also, for the record, there IS an option to turn off the parallax effect (i.e. the screen shaking with mouse movement) in the options menu.

    Looking forward to a potential sequel!

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  19. I thought this was great and I loved the ending!

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  20. To win the tic-tac-toe game as X, [rot13] lbh unir gb nyjnlf cynl bccbfvgr bs jurer B cynlf. If you fail to do this, O will win.

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  21. thank you @jev! I didn't see that setting in the menu (probably I didn't know the meaning of it) :) You have told a lot nicer than me what my thoughts were. I feel bad about my previous comment, I just wrote immediately after playing, maybe I should have waited a few hours before posting (to calm down). With some small modification this game would be really nice.

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