Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 30, 2025
dragonsweeper [browser]
Try to clear the bord in the roguelike minesweeper adventure Dragonsweeper by Daniel Benmergui. Make sure to read the monsternomicon first!
Unless there's a gimmick I'm missing, it seems over reliant on dumb luck. The idea's good but it feels like it starts out on the worst difficulty level.
i beat it twice in a row. its not dumb luck its strategy and logic. figure out the patterns by studying the board after you die. its trial and error before you learn its secrets
it's a lot more than luck, but luck is part of it, the monsters follow patterns, you learn it, it's awesome. It's good to be bold in the first 4-5 clicks, if you don't get lucky early it's not worth it
It's not as bad as you think. The start does rely on luck to give you something that's easy to explore, but past that, certain monsters will always appear in a specific pattern, and monster locations are always revealed when you die, so dying a few times to learn how they operate can really give you a leg up. Also, experience earned overflows into your next level, so if you exhaust your HP down to zero (naked) before you click a heart or level up, you can maximize the amount of exp you earn. You can beat the dragon without clearing the board, but clearing the board will require doing this.
First I almost left this game after a few minutes, I thought it was way too complicated, based too much on luck, no clear rules, I don't understand the whole thing, but fortunately I read the comments under the game and I deicided to give a second chance to this game. And I figured out very soon that this game is really enjoyable! :-) It is partly a strategic game, partly counting and logic, really worth to spend some time on learning it! Great work from the developer.
I agree with the other comments, I too thought this was too difficult at first, but I persevered. There is a small amount of luck required to clear enough board to find hearts, but other than that you can work out most positions. Use the book too to see how many of each monster are left (it does update). Now trying to completely clear the board, but it's not easy.
I was waiting for you to post this one, quite the game no? I've already gotten 303 a while ago but what a ride, I love the way it makes no sence but then makes total sence till you start to learn the way the game "thinks". super fun
@anonymous you have to be a little lucky to start finding hearts to refill your health until you have enough (gold?) to upgrade which also replenishes your health. Choose your battles wisely and right click (multiple times if needed) to mark what you know.
Pretty fun. Is a little luck reliant, but there is strategy. The one tip I'll add is if you know where enemies are, it's better to explore out a bit in areas without unknown mines to try to open the map up more and more
I see various ways of winning. 1) Simply killing the dragon. 2} breaking all walls. 3) marking everything correctly 4) killing every monster. 5) combo of above items.
after I finished it at 303 a few times I started shooting for the lowest possible score (kill the dragon fast as possible) not sure the how low it can get but I'll figure it out sooner enough
there's a monster in the field of question marks that creates the question marks, I'f you kill it the questions become numbers, BUT BE WARNED other things can be hiding there too
Romeo and Juliet always face each other horizontally, equidistant from the dragon. Rats face the column with the king. If the rat is sitting up the king is in that column. Defeat him to reveal all the rats. ? blocks mean a purple one-eyed creature is near. The purple wizard is always on the edge of the board, surrounded by purple slimes. The gargoyles always face each other.
In addition to the patterns above, I've noticed that the minotaurs always look towards the chest they're guarding (only one chest per minotaur and it's always just next to them), and they have a different expression if you opened the chest
they actual look away from the chest before you find it, then they look at it angry, PLUS it's not a guarantee there wont be a mimic and a chest right next to eachother, I've made that mistake a few times.
I like less the updated version, because it based more on luck, especially at the beginning, many times I have to make a blind guess, and many times I have only too high value monsters available. If I got through 3-4 level ups, it is okay usually. I think having a nine value monster combined with the slower levelling up, it makes really hard (many times impossible) for safe guesses. I hope there will be another update or or an option to choose which version to play. (Downloadable version is not working on my computer.)
I think the new update is closer to the design intention. The previous version could be solved with very little knowledge of the underlying patterns — for instance, the only patterns I relied on were the gargoyles and the position of the slime mage. In this new version, the start puts a lot more pressure on deduction that comes from this hidden information.
Of course, if you don't know those details then it feels like dumb luck, but the game needs to do that in order to make you look for patterns.
I'm torn on weather I like the update or not, I had mastered the old version and it became a mindlesss time waster, now I'm not having as much fun re-learning it, BUT it is as good or better than the older one, but I'm old and hate re-learning..... so in conclusion I have no opinion, I'm gonna do a few rounds, still haven't killed the dragon since the update
Just got 364, one little brick wall with one hit to die sitting there taunting me first time I finishedthe new version. This realy is a great game, so satisfying to finally catch that little knome bastard
This game is somewhat addictive, I still keep playing it. :-D It got another update, with some slight changes. I discovered even more rules, which helps, I missed some of them earlier. And the monsternomicon has a second page, I haven't noticed that earlier either, it offers some missions. I wonder how long can this game surprise me with something new. :-)
Unless there's a gimmick I'm missing, it seems over reliant on dumb luck. The idea's good but it feels like it starts out on the worst difficulty level.
ReplyDeletei beat it twice in a row. its not dumb luck its strategy and logic. figure out the patterns by studying the board after you die. its trial and error before you learn its secrets
Deleteit's a lot more than luck, but luck is part of it, the monsters follow patterns, you learn it, it's awesome. It's good to be bold in the first 4-5 clicks, if you don't get lucky early it's not worth it
DeleteIt's not as bad as you think. The start does rely on luck to give you something that's easy to explore, but past that, certain monsters will always appear in a specific pattern, and monster locations are always revealed when you die, so dying a few times to learn how they operate can really give you a leg up. Also, experience earned overflows into your next level, so if you exhaust your HP down to zero (naked) before you click a heart or level up, you can maximize the amount of exp you earn. You can beat the dragon without clearing the board, but clearing the board will require doing this.
ReplyDeleteFirst I almost left this game after a few minutes, I thought it was way too complicated, based too much on luck, no clear rules, I don't understand the whole thing, but fortunately I read the comments under the game and I deicided to give a second chance to this game. And I figured out very soon that this game is really enjoyable! :-) It is partly a strategic game, partly counting and logic, really worth to spend some time on learning it! Great work from the developer.
ReplyDeleteFantastic! Same as Eszterencs, i first give up, and then read the comments on the page, and what a game!! Thx.
ReplyDeleteI agree with the other comments, I too thought this was too difficult at first, but I persevered. There is a small amount of luck required to clear enough board to find hearts, but other than that you can work out most positions. Use the book too to see how many of each monster are left (it does update). Now trying to completely clear the board, but it's not easy.
ReplyDeleteI don't get it, i always run out of health after a while
ReplyDeleteI was waiting for you to post this one, quite the game no? I've already gotten 303 a while ago but what a ride, I love the way it makes no sence but then makes total sence till you start to learn the way the game "thinks". super fun
ReplyDelete@anonymous you have to be a little lucky to start finding hearts to refill your health until you have enough (gold?) to upgrade which also replenishes your health. Choose your battles wisely and right click (multiple times if needed) to mark what you know.
ReplyDeletePretty fun. Is a little luck reliant, but there is strategy. The one tip I'll add is if you know where enemies are, it's better to explore out a bit in areas without unknown mines to try to open the map up more and more
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteI see various ways of winning.
ReplyDelete1) Simply killing the dragon.
2} breaking all walls.
3) marking everything correctly
4) killing every monster.
5) combo of above items.
after I finished it at 303 a few times I started shooting for the lowest possible score (kill the dragon fast as possible) not sure the how low it can get but I'll figure it out sooner enough
DeleteWhat is the logic of the "?"
ReplyDeletethere's a monster in the field of question marks that creates the question marks, I'f you kill it the questions become numbers, BUT BE WARNED other things can be hiding there too
Delete303 !!!
ReplyDeleteThis game is so addictive once you figure out the patterns!
ReplyDeleteSeems there's a new update, dragon is 13 now, and starting with only one orb
ReplyDeleteand there is a 9 "monster" now
DeletePatterns I've seen thus far:
ReplyDeleteRomeo and Juliet always face each other horizontally, equidistant from the dragon.
Rats face the column with the king. If the rat is sitting up the king is in that column. Defeat him to reveal all the rats.
? blocks mean a purple one-eyed creature is near.
The purple wizard is always on the edge of the board, surrounded by purple slimes.
The gargoyles always face each other.
In addition to the patterns above, I've noticed that the minotaurs always look towards the chest they're guarding (only one chest per minotaur and it's always just next to them), and they have a different expression if you opened the chest
ReplyDeletecorrection: they don't facet the chest, but there's always one in a case around them
DeleteThere is NOT a Minotaur around the mimic.
DeleteThe minotaur faces away from the chest they're associated with.
Deletethey actual look away from the chest before you find it, then they look at it angry, PLUS it's not a guarantee there wont be a mimic and a chest right next to eachother, I've made that mistake a few times.
DeleteI like less the updated version, because it based more on luck, especially at the beginning, many times I have to make a blind guess, and many times I have only too high value monsters available. If I got through 3-4 level ups, it is okay usually. I think having a nine value monster combined with the slower levelling up, it makes really hard (many times impossible) for safe guesses. I hope there will be another update or or an option to choose which version to play. (Downloadable version is not working on my computer.)
ReplyDeleteI think the new update is closer to the design intention. The previous version could be solved with very little knowledge of the underlying patterns — for instance, the only patterns I relied on were the gargoyles and the position of the slime mage. In this new version, the start puts a lot more pressure on deduction that comes from this hidden information.
ReplyDeleteOf course, if you don't know those details then it feels like dumb luck, but the game needs to do that in order to make you look for patterns.
Finally! 352! Came so close to clearing the board.
ReplyDeleteI'm torn on weather I like the update or not, I had mastered the old version and it became a mindlesss time waster, now I'm not having as much fun re-learning it, BUT it is as good or better than the older one, but I'm old and hate re-learning..... so in conclusion I have no opinion, I'm gonna do a few rounds, still haven't killed the dragon since the update
ReplyDeleteJust got 364, one little brick wall with one hit to die sitting there taunting me first time I finishedthe new version. This realy is a great game, so satisfying to finally catch that little knome bastard
DeleteThis game is somewhat addictive, I still keep playing it. :-D It got another update, with some slight changes. I discovered even more rules, which helps, I missed some of them earlier. And the monsternomicon has a second page, I haven't noticed that earlier either, it offers some missions. I wonder how long can this game surprise me with something new. :-)
ReplyDeleteJack and Jill are always an equil distance from the center on the same line, he's 3 from the center she's 3 from the center
ReplyDeleteHow far they are from the center varies, but they are always equidistant yes.
DeleteFinally hit 365!
ReplyDelete