bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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January 07, 2025

the sacrament of the river god [browser]

A new block pushing puzzlescript puzzler by Stephen Lavelle: The Sacrament of the River God. (Z key to undo a move, R key to restart a level)

5 comments:

Stevens Miller said...

Well, once again I'm a little stumped about the goal. There are six boxes to move, and a white area that hold five of them. You can create passages through the blue area (water, I assume) by shoving a box into it, which also eliminates the box. Is the goal here to sacrifice one box such that you can move the other five into the white area?

Stevens Miller said...

Oh my God! I found a walkthrough. The solution mechanic is utterly absurd. Thumbs down.

Long Peter said...

The First level could use some Hint to explain what to do.
Or be the second level after a introduction level.

I needed some help too.

Goal:
Get all boxes in the level on the white (boat)
Fill each white tile.
Let no boxes behind.

Part that is not explained:
Push 3 boxes between the black and white line to make a "big-player". Use this player to help with the puzzle.

When the "Big" isn't player shaped anymore you become the normal player again.

Goal of the first level:
Make a "big player". but before think of how to kill it.
Then place all boxes on the white tiles.

tounetou said...

I totally disagree with you, I absolutely loved to be stuck untill I get the "thing"
Currently stuck at level 5, there is probably a new mechanic

Lighty said...

@tounetou there's a sort of new mechanic, but along the same vein. What is a neat shape you could make with the boxes you have?

 

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